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Pathfinder Bug Reports - Version 4.2

Combat Riding (exactly name is Comabat Training imho) don't give any armor profiencies.
Only cavalier mount take Light Armor Profiency as bonus feat at 1st level.
 
When creating a new tag in "User tags" the "Tag Uniquie Id" shows up as the name in the selection list instead of the "Name" field.
 
Combat Riding (exactly name is Comabat Training imho) don't give any armor profiencies.
Only cavalier mount take Light Armor Profiency as bonus feat at 1st level.

Zodd, you have repeated this post in the 3.6, 4.0 and now the 4.2 bug reports threads.

I have answered the original post:

http://forums.wolflair.com/showpost.php?p=43131&postcount=122

An addition from ShadowChemosh:

http://forums.wolflair.com/showpost.php?p=43134&postcount=124

And the current status:

http://forums.wolflair.com/showpost.php?p=43142&postcount=132
 
When creating a new tag in "User tags" the "Tag Uniquie Id" shows up as the name in the selection list instead of the "Name" field.

Once you've pressed "Test Now!" for the thing you created the tag for, this should resolve itself (it does still need to be fixed, and I believe it's already on Colen's to-do list, but that's the workaround).
 
I thought I'd put this some place else, but can we make Healer Kits a resource usable item under the In-Play tab, since it does have a limited number of uses (10 before expended).
 
The Half-orc alternate racial Trait, 'Chain Fighter' does not actually give the proper proficiencies with the Flail/Heavy Flail to non-proficient classes, such as Bard.

(After testing it does give the proper feats to a Fighter Half-orc allowing them use the dire flail and spiked chain.)
 
Ok I have a couple bugs that I have found.

1.) Under the cleric special ability when you chose the diety favored weapon to be profient with it tells you requiements not met.

2.) Clerics if they are using a standard shield (not tower) HL says you are not proficient with it under the weapons tab. Giving the wrong bonus if you equip it to use as a weapon.

3.) If you print out a ranger character it will list under your special abilitys what your to bonus is to skills yet when it comes to you bonus to hit and damage it says "Likewise he gets a +2" and cuts the rest off.

Thanks

Viking
 
2.) Clerics if they are using a standard shield (not tower) HL says you are not proficient with it under the weapons tab. Giving the wrong bonus if you equip it to use as a weapon.
Sense you say Shield in the weapons tab then you are talking about a Shield Bash. Using a shield as a weapon requires the Martial Weapon feat which a straight cleric does not have. So it should correctly show you as not proficient.
 
1.) Under the cleric special ability when you chose the diety favored weapon to be profient with it tells you requiements not met.

If you've selected a deity on the background tab, the selector on the Cleric tab doesn't do anything, because the deity's already handled that. I do need to remove the selector when that's the case.
 
Improved Natural Armor evolution requires you to be a 5th level summoner, this is not true in the APG.

From the improved natural armor evolution:

"This evolution may be taken once for every five levels the summoner possesses."
 
The Half-orc alternate racial Trait, 'Chain Fighter' does not actually give the proper proficiencies with the Flail/Heavy Flail to non-proficient classes, such as Bard.

(After testing it does give the proper feats to a Fighter Half-orc allowing them use the dire flail and spiked chain.)

Fixed in the next update, thanks for the report.
 
3.) If you print out a ranger character it will list under your special abilitys what your to bonus is to skills yet when it comes to you bonus to hit and damage it says "Likewise he gets a +2" and cuts the rest off.

In the configure hero form, go to the Hero Settings, and at the bottom, right click on the "Show Feat/Ability Descriptions" option (which is what adds the text to the printout). It reads "Selecting this option shows up to 3 lines of description summary under each feat or special ability in output"

So, it's probably cutting off at the specified 3 lines.

Adding a second option for complete description text is on my to-do list.
 
Not sure how you would handle this. But there is a conflict with the Druid Spell "Blessing of the Salamander". The Table of Spells and Description of the Spell doesn't match. According to Paizo Forum the rule of thumb is the Description is right when the Table is wrong. Right now you have the Table definition for it. (it confused me trying to figure out which one to use!)

http://paizo.com/paizo/messageboard...inder/pathfinderRPG/general/aPGDruidSpellTypo
 
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*grin* I apologize not sure if I should post this here or not. But wondering if future versions we can turn "off" Ranged Attacks for weapons with Melee / Thrown category in the Configure Hero area. Adds extra data that the people I play with never use.

Real issue that derrives from this is Two Weapon Fighting. Have a Rogue w/ 2 Weapon Fighting with a Dagger and Rapier. Rapier is in the Primary Hand and Dagger in the Off-Hand. The Dagger shows up where Weapons are with 8 lines of different attacks it can do (a bit excessive).

The Primary weapon doesn't show up until the 2nd page after the Gear is shown. Quite a big Gap when someone is using Two Weapon Fighting.

Sorry for any Confusion :) New here. Just bought Hero Labs and loving it so far. So wasn't sure where to post this ..
 
Also the "Infernal Bastard" Trait for Tieflings gives them the ability to use a 0 Level Spell at will (No Restrictions per day). Hero Lab's is showing 1 a day at Level 3
 
Found an issue with the Cavalier specifically for the 2nd level ability of the "Order of the Star".

How to duplicate
-Any new 2nd level cavalier.
-Give a positive Cha modifier.
-Set to order of the star.
-The ability Calling (and their are 4 different ones: cCavCallAb, cCavCallAt, cCavCallSa, cCavCallSk) show a +0 both in the In-Play tab and on the printed character sheet. It should show the Cha modifier.

Thanks
 
Sense you say Shield in the weapons tab then you are talking about a Shield Bash. Using a shield as a weapon requires the Martial Weapon feat which a straight cleric does not have. So it should correctly show you as not proficient.

Wow I missed that, I just can not believe I missed that. Thanks a lot. Going to make one of my players mad but I can live with it.

Ok just check and there is no way to select a shield as a martial weapon proficienty if you have the martial weapon feat.
 
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