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Hero Lab on Android

I cannot reiterate how strong the market is for this product. Do some testing. I have 5 people in my game group on limited income that all own Android tablets/devices and 4/5 already have some version of Herolabs purchased. They would buy it again if it were in Android. You have almost your entire existing customer base that uses Android devices (do a poll) and would quickly purchase.
 
The current Hero Lab app looks completely out of place on a Mac or iOS.

To be fair, the current UI looks out of place in Windows too. It's just an ugly awful mess. It looks like a remnant from the Windows 3.11 and early Windows 95 days before official UX standards became a thing.
 
This thread is approaching four years. It would be nice for somebody from Lone Wolf to respond to it. They could at least let us know that they're working on an Android version, planning an Android version, or continuing to ignore Android.
 
Since Lone Wolf has said that an updated UI is in the works, I wouldn't expect to hear anything further about Android before that happens.
 
This thread is approaching four years. It would be nice for somebody from Lone Wolf to respond to it. They could at least let us know that they're working on an Android version, planning an Android version, or continuing to ignore Android.

They have responded - it's just been a couple years.
 
They just released HL 8.0 on 2017-01-25. It would have been nice if they could have least given Android a shout out - "hey, we haven't forgotten about you! Thanks for being patient" or something.
 
Long term user, even use Realm works

I really find the lack of android support is making Hero Labs more and more obsolete for me. For example I rolled up my 1st v5 character with hero labs but in the first gaming session learns of an android app that did a really good job of creating the character and updating it. It even allowed saving off so I could import into other android devices.

This being said if you can't make a version of hero lab android to at least allows the user to effectively pull up the character and add updates and/or notes how will you stay relevant in the market place? I understand first getting into the mobile market ipad was more stable and you have plenty of the RPG culture there. But at the end of the day more use android, for every 1 ipad any given group I hang with I will have at least 4 Android if not more. And it has been YEARS since you first run at ipad.

You recently talked of raising prices, but to be honest if you had stayed with the market instead of just costing with 1/5 of it you most likely wouldn't have had to raise the price on anything. Or at least when you did, you'd be looking at a lot more money.

It has been years now, it is time to up your game and stay relevant.
 
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We want to bring Hero Lab to those who don’t already have it, add the bells and whistles others have been requesting, and in general provide you a more efficient experience with an already amazing tool.

They are up to something it would appear. There has been mention of a UI update that's in the works. Fingers crossed it's something that gives us better access to the tool.
 
They're looking for a new developer for building an interactive web app:
http://www.wolflair.com/about-us/jobs/developer-1701/

So it looks like they're moving to a web based version of Hero Lab.

Hopefully not exclusively web based. Our game tonight was at a home with no internet access. I know the cloud is all the rage these days, but sometimes a guy just needs local data.

I like how Realm Works defaults to local storage and lets you sync up to the cloud, instead of the other way around. Even if you never sync, your data will still be local.
 
Hopefully not exclusively web based. Our game tonight was at a home with no internet access. I know the cloud is all the rage these days, but sometimes a guy just needs local data.

I like how Realm Works defaults to local storage and lets you sync up to the cloud, instead of the other way around. Even if you never sync, your data will still be local.

Huh. That's good to know. I thought RW was exclusively cloud based and never had any interest in it for that reason.
 
I hear so many people say that about RW.

Here's another thing you probably dont know. Right now NO ONE is paying for the cloud subscription. They froze the clock a few years back.

It will however starting ticking again a bit after they launch the Content Market but as above. You can just use local if you are satisfied that your own backups are acceptable and reliable... which i'm not ;)
 
I hear so many people say that about RW.

Here's another thing you probably dont know. Right now NO ONE is paying for the cloud subscription. They froze the clock a few years back.

It will however starting ticking again a bit after they launch the Content Market but as above. You can just use local if you are satisfied that your own backups are acceptable and reliable... which i'm not ;)

I don't back up anything else to the cloud, and not only do local backups, I clone the hard drive I do the backup to to a second hard drive, and keep the two drives in separate rooms (with the laptops normally in a third).

Basically, RealmsWorks files wouldn't be any more vulnerable than, well, virtually everything else I own/keep digitally, so...
 
Huh. That's good to know. I thought RW was exclusively cloud based and never had any interest in it for that reason.

Nope. You need access to the cloud to create realms, but once they're created, syncing them to the cloud or not is your choice. The DB is local. You can work offline to your heart's content.
 

So is this inside knowledge or speculation...

I just bought an Ipad for the one reason and one reason only.. Herolab, so if Android is coming soon I will be pissed... I would much rather have bought an Android tablet. (I hate Apple, and their smug holier than though adherents)
 
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