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We included the cloud service for free because we felt that a lot of users would otherwise probably opt to forgo it, and then they wouldn't have a chance to experiment with it. By including it for free, users can play with it and then make an informed assessment after six months. There is no requirement to actually USE the cloud services if you are certain you'll never want to try them out.
@Roadie: The free six months of cloud service is an introductory offer we're doing right now, so it's unlikely to remain available for a long time. As such, if you end up not using it, you haven't actually lost anything compared to picking up the product at some point in the future. On the plus side, you'll also have an opportunity to play around with the cloud services a little bit and then be able to make an informed assessment of its value to you at the end of the six months instead of having to decide without being able to give it a try.
As for your comparison of Realm Works to Dropbox, the two are not even remotely similar to each other. I recommend that you read our detailed description of the cloud services on our website, as it should provide some clear examples of how the Realm Works cloud is radically different from Dropbox. Here's a direct link to the information:
http://www.wolflair.com/realmworks/features/the-power-of-the-cloud/
The Power of the Cloud said:"In order to ensure that users CAN change their minds, a few basic operations (e.g. realm creation) require coordination with our server during creation. That way, content created today can be put into the cloud a year from now without any problems."
To be honest, that just kind of leaves me doubly anxious about it - if I do decide to get RW, I'll feel dumb if I purchase too early and waste the six months, and I'll feel dumb if I purchase too late and don't get the six months.
Is the above actually true? That without internet access, you can't use the product? Being able to create a new realm is a pretty fundamental step to make reliant on internet access and should be entirely unnecessary.
That without internet access, you can't use the product? Being able to create a new realm is a pretty fundamental step to make reliant on internet access and should be entirely unnecessary.
It should be a simple enough task to have had the realms generate a unique ID, from a combination of the user licence and a standard guid to allow the servers to be notified at any time of a new realm wanting to be uploaded to the cloud.
Is the above actually true? That without internet access, you can't use the product? Being able to create a new realm is a pretty fundamental step to make reliant on internet access and should be entirely unnecessary.
If it is true, it smacks of the same high-handed thinking that EA got itself into trouble with over the latest copy of SimCity, that in wanting to offer an online service, it was made mandatory for all participants to be online to make use of the software.
Dropbox doesn't match to the specific sort of implementation you're using, but it does supply the functionality that's most important to me with existing apps - (a) syncing my own content across my computers, and (b) web-based sharing with GMs/players.
It probably doesn't do so in as convenient a way as Realm Works does... but "set up some symlinks, export to HTML and share public links" is convenient enough that I'm not sure how interested I am in paying almost half again as much as I already am for cloud storage to get from 90% to 100% (or possibly more, since the language seems to suggest relatively limited capacity for the "Standard Tier").
It also doesn't help that much that the bit that I can't easily duplicate that interests me the most, the ability to purchase publisher content, seems to be framed in a "pay to get access to things you can pay more for" sort of way. That may be unintended, though.
I'm not a fan of cloud based services, as it effectively requires that you give up both control over the files, and often surrender the intellectual rights to the file content, and additionally makes you entirely dependant on having an active internet connection any time you wish to make use of your product.
It should be a simple enough task to have had the realms generate a unique ID, from a combination of the user licence and a standard guid to allow the servers to be notified at any time of a new realm wanting to be uploaded to the cloud.
So is there any capability to backup what you have worked on if you decide not to use the cloud service?
Absolutely. There's an explicit Backup option and a Restore option. They are both available via the Manage ribbon bar. You have complete control over where the backup file is stored, and there is no need for the cloud in any way to accomplish this.![]()