Brolthemighty
Well-known member
Through gameplay and other shenanigans, I'm coming across times I need to be able to add special abilities to my players.  Whether it's the class/subclass ability from one they don't belong to, or a whole new custom ability.  Right now I'm handling by essentially bootstrapping the ability to some custom little bauble of a wondrous item, but I wonder if  there's a better way to handle it.  Is there?
				
			