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Jay_NOLA
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Join Date: Jun 2014
Posts: 147

Old November 8th, 2017, 03:04 PM
I got the Rippers Bundle of holding and am getting into Savage Worlds and I started to enter in characters int Hero Lab and I'm running into a problem

Rippers charter get multiple language equal to have the die, but Her Lab is giving an extra language on d4. I do have Multiple Languages Enabled.

Also, how do I enter in money since Hero Lab is only letting me dollars and not Victorian currency (Pounds and shillings.)
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zarlor
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Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,722

Old November 9th, 2017, 04:14 AM
The extra language is probably for the character's native language, which does not count against the extra languages you get.

For currency, the data file author would need to change that in the data file. Or you could copy off the data file, remove the original one, then modify the file yourself... if you want to do that let us know and we can help you make that change if its that important for you.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)
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Jay_NOLA
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Join Date: Jun 2014
Posts: 147

Old November 10th, 2017, 09:04 AM
That is what I was thinking, but the sample heroes PDF characters for Rippers have native counting as one of the languages and the Rippers rule book makes it clear that languages is equal to half your Smarts die and you need to take English. So I'm not sure what is correct. Since Rippers is an older setting.
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zarlor
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Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,722

Old November 10th, 2017, 02:52 PM
Well, Hero Lab's "Multiple Languages" setting uses the SWD rules for it from p. 94, "If this Setting Rule is in play, your hero knows his cultural or national language plus an additional number of languages equal to half his Smarts die." So that would be how HL would set it up. If you needed it to be set up differently that would take modifying the data file for the setting. It really shouldn't make any noticeable difference for your characters, though, I wouldn't think. What's one more language than you were expecting?

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)
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