Crazyscarecrow
Member
I'm working on making an activated class ability that applies concealment while active. I've managed to get it applied to the class, it appears correctly in the activated abilities, tracked resources, and everywhere it should appear, but I can't figure out how to get it to apply concealment when I turn it on. I've done everything so far using the basic checkboxes and other fields in the editor, but selecting concealment in the 'special abilities' tab of the 'abilities granted' section doesn't seem to do anything and I don't know how to code the abilities yet, so I could really use some help at this point.