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zarlor
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Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old February 19th, 2013, 02:39 PM
Is there a way to bootstrap a source? Specifically I'm working on Necessary Evil right now and essentially if you take AB: Super Powers (which you get for free) you automatically get the effects of the "Super Karma" source. I could dig through the source files to see if I can just script those effects into the AB, but if I can just bootstrap in the source for that portfolio it seems like that might be a nicer way to do it.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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SeeleyOne
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Join Date: Nov 2009
Posts: 891

Old February 19th, 2013, 03:48 PM
That's a good question and I am clueless at the moment. Sorry that I am unhelpful in this.

HOWEVER, how I have been doing it is I make a portfolio that I call the "(campaign name) Default". This way I can check all of the options for the appropriate settings checked for a given campaign. Then I just tell players to open that and then "Save as" whatever their character is.

This is also useful for certain Quick-Start character templates, especially for games that don't have as many cool race/group/faction options as Savage Worlds (like Mutants and Masterminds).
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zarlor
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Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old February 19th, 2013, 04:03 PM
That is a pretty good idea and definitely something I think I may use in the future. Thanks!

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #3 Reply With Quote
jbearwillis
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Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old February 19th, 2013, 04:07 PM
Sorry, I have been trying to go through the files and can't seem to find anything helpful, but I have done what Seeleyone said to do in the other games in Herlab and works like a charm.
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Mathias
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Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,211

Old March 21st, 2013, 02:21 PM
Code:
<source
  id="SuperKarma"
  name="Super Karma"
  parent="spGenreCon"
  description="This character must select one additional Major Hindrance, and gains 5 extra Power Points">
  <autotag group="Hero" tag="HindMajor"/>
  </source>
See the <autotag/> part of that? Whenever you turn on this source, that autotag will be assigned to the hero. So, add the same autotag to your source, and anything looking for that tag will also trigger off your source.
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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old March 21st, 2013, 02:38 PM
Interesting. I will definitely have to keep this in mind. Thanks!

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #6 Reply With Quote
jbearwillis
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Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old March 21st, 2013, 02:41 PM
Man, It's great having you on board Mathias - that answers a few things I have been toying with. Thanks again.
jbearwillis is online now   #7 Reply With Quote
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