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Get what?How does one get this loaded into hero lab???
I'm new at this!
Everything WotC did outside of the Players Handbook, DMG, and MM was non-OGL and completely copy right protected. Even some stuff from those three books is copy right protected like the XP tables. Hence why Pathfinder had to make up there own. So why this info is free on the internet so are DVDs and many other illegal copied righted material. Just cause its on the internet does not make it legal.Could I just rename the file or do I have to rename everything within the file to get around the copyright.I don't know how the copyright works I got all the info of the internet from PDFs even wizards of the coast gives you free PDFs of the book.It's not like I'm selling it or anything sorry again I don't know how the copyright works.
~ Start with all custom special abilities (I assume they are primary here, if not you'll have to modify the first line setting the candid str.)
var candidstr as string
candidstr = "component.BaseCustSp & !Helper.Secondary & !Helper.Tertiary & !Helper.Quaternary & !Helper.Quintenary"
~ Now check for the tags we pulled to ourselves in Step 2. If the tag is present then our chosen class already can use that type of maneuver, so it shouldn't be included in the list we can pick from.
~ First check for White Raven
if (tagis[Custom.UseWhiRav] <> 0) then
candidstr &= " & !Custom.WhiteRaven"
endif
~ Next check for Blue Bulls
if (tagis[Custom.UseBlueBul] <> 0) then
candidstr &= " & !Custom.BlueBull"
endif
~ Third check for Red Herring
if (tagis[Custom.UseRedHerr] <> 0) then
candidstr &= " & !Custom.RedHerring"
endif
~AND SO ON FOR THE REST
~ Now we've built the candidate expression, plug it in
field[usrCandid2].text = candidstr
~ First pull the identity of the chosen manuever
var chosenid as string
chosenid = "thingid." & field[usrChosen2].chosen.idstring
~ Now modify the candidate expression of the primary abilities of our chosen class. I assume primary, if secondary "cCstSpExpr" will become "cCstS2Expr", tertiary is "cCstS3Expr" and so on
field[usrChosen1].chosen.field[cCstSpExpr].text &= " | " & chosenid
~ Also add 1 to our number of available selections for custom abilities
field[usrChosen1].chosen.field[cGiveSpec].value += 1