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GET A NEXTCARD VISA, in 30 seconds! Get rates of 2.9% Intro or 9.9% Ongoing APR* and no annual fee! Apply NOW! http://click.egroups.com/1/7872/4/_/36190/_/967515323/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 25 messages in this issue. Topics in this digest: 1. Ravening Hordes? From: "Michael Johns" <hailbob@gw.total-web.net> 2. Re: Re: Battletech Files From: quester <quester666@yahoo.com> 3. Re: Data File creation strategy (B5W-FA) From: Cal Hultman <cbytes@avicom.net> 4. Re: Ravening Hordes? From: "John Connell" <connellj@cty-net.ne.jp> 5. Attn. Rob Upgrading Windows From: Versif <petark@ntlworld.com> 6. Re: Attn. Rob Upgrading Windows From: Versif <petark@ntlworld.com> 7. New Bret List From: "Lo Chan" <illbyte@yahoo.com> 8. Re: Data File creation strategy (B5W-FA) From: Mathias Gehl <mgehl@home.com> 9. Re: Data File creation strategy (B5W-FA) From: Rob Bowes <rob@wolflair.com> 10. 6th Edition Question From: "Russ " <isanti314@aol.com> 11. Re: Attn. Rob Upgrading Windows From: Rob Bowes <rob@wolflair.com> 12. Re: Attn. Rob Upgrading Windows From: Rob Bowes <rob@wolflair.com> 13. This works-just play fair! From: 50014959@canada.com 14. Re: New Bret List From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> 15. Re: Attn. Rob Upgrading Windows From: Versif <petark@ntlworld.com> 16. Re: Data File creation strategy (B5W-FA) From: Rob Moser <moser@cse.unsw.edu.au> 17. Re: Ravening Hordes? From: Rob Moser <moser@cse.unsw.edu.au> 18. Re: "Question about ArmyBuilder" From: "Gene" <grailknight@weblnk.net> 19. Re: Ravening Hordes? From: David Willsey <drwillsey@yahoo.com> 20. Re: Re: "Question about ArmyBuilder" From: Rob Bowes <rob@wolflair.com> 21. Army Builder - Warhammer 40K - Chaos From: JDredd <no_toole@yahoo.com> 22. Re: Ravening Hordes? From: Rob Moser <moser@cse.unsw.edu.au> 23. From: "Alexander Dzougov" <adz@worldonline.dk> 24. lglx or itst From: "Russell Sparkes" <rjs@inorbit.com> 25. Re: Army Builder - Warhammer 40K - Chaos From: Rob Bowes <rob@wolflair.com> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Mon, 28 Aug 2000 11:24:29 -0000 From: "Michael Johns" <hailbob@gw.total-web.net> Subject: Ravening Hordes? Is anyone working on Ravening Hordes AB files yet? Warhammer v6 will be released soon. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Mon, 28 Aug 2000 05:03:18 -0700 (PDT) From: quester <quester666@yahoo.com> Subject: Re: Re: Battletech Files theres a very good program out there called mech builder (don t know were to find it any more) that does everything for battle tech you could ever want and all the stats are in it. i had it on my old store comp when i was playin lots of battle tech. it will pay you to go lookin for it quester "Bryan C." <gvfryguy@aol.com> wrote: > > What will they do? > > Track all stats of a 'Mech including the BV so you can create even BV > point Lances to battle with. At this stage, you'll still have to transfer > the stats to a 'Mech sheet, but such is life :-) > Actually the BV part is a help, but was also hoping to be able to add salaries posibly to help with running a merc unit...hopefully removing some of my paperwork. Bryan --------------------------------- --------------------------------- To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com "Is it time to play?" --------------------------------- Do You Yahoo!? Yahoo! Mail - Free email you can access from anywhere! [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Mon, 28 Aug 2000 07:36:24 -0600 From: Cal Hultman <cbytes@avicom.net> Subject: Re: Data File creation strategy (B5W-FA) have you looked at the Battlefleet Gothic file ? 'Not Colin' McAlister & The Skrills did a fantastic job on it and it looks like it will solve your problems. -- ---------------------------- My NEW Website is: http://people.montana.com/~cbytes/ If We Quit Voting Will They All Go Away? __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Mon, 28 Aug 2000 14:35:15 -0000 From: "John Connell" <connellj@cty-net.ne.jp> Subject: Re: Ravening Hordes? I'm waiting till I get the Rule Book before I sink my teeth into it. My book is preordered so as soon as it arrives I will begin. Others may have all ready started but I want to see the final rules before beginning. Cheers, John Connell __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Mon, 28 Aug 2000 17:06:01 +0100 From: Versif <petark@ntlworld.com> Subject: Attn. Rob Upgrading Windows Rob, I'm thinking of upgrading to windows 98 from 95. Will this invalidate my Armybuilder registration for V2? I tried looking round the wolflair site but couldn't seem to find anything about this (which doesn't mean to say it isn't there of course). If it does invalidate my registration what do I need to do, apart from buy the CD version Cheers Grotfang, not so humble ork warlord. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Mon, 28 Aug 2000 17:28:56 +0100 From: Versif <petark@ntlworld.com> Subject: Re: Attn. Rob Upgrading Windows In this article Versif <petark@ntlworld.com> wrote >Rob, > >I'm thinking of upgrading to windows 98 from 95. Will this invalidate my >Armybuilder registration for V2? I tried looking round the wolflair site >but couldn't seem to find anything about this (which doesn't mean to say >it isn't there of course). > >If it does invalidate my registration what do I need to do, apart from >buy the CD version Just goes to show, I found it as soon as I posted. I'll investigate the cost of a CD from the WPS. Anybody else sell the CD in the UK? Cheers Grotfang, not so humble ork warlord. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 7 Date: Mon, 28 Aug 2000 16:43:45 -0000 From: "Lo Chan" <illbyte@yahoo.com> Subject: New Bret List Does anyone know where I can get a datafile for the Brettonian Army List? Paul __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 8 Date: Mon, 28 Aug 2000 12:06:33 -0700 From: Mathias Gehl <mgehl@home.com> Subject: Re: Data File creation strategy (B5W-FA) I don't know if using leader characters is the answer - I would still like to have the program know which ships are assigned to which squadrons, so that it can total some values for each squadron. Cal Hultman wrote: > > have you looked at the Battlefleet Gothic file ? > 'Not Colin' McAlister & The Skrills did a fantastic job on it and it > looks like it will solve your problems. > __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 9 Date: Mon, 28 Aug 2000 12:11:28 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Data File creation strategy (B5W-FA) I recommend using the leader/follower mechanism. You are correct that there is no option to designate a unit as a leader. However, using inheritance in V2.0, you can have two separate units - one a leader and one not - with very little extra effort. You can also use "uldr" to manage the relationships between leader and followers. Hope this helps, Rob At 10:50 AM 8/28/00 +0000, you wrote: >I'm building data files for AOG's B5W Fleet Action game system, but >I'm having trouble figuring out how to go about modeling an important >mechanic for fleet design (which might be because it is after 3AM >local time). > >A Fleet must have 1 flagship. It may have squadron leaders, with a >max equal to one of the flagship's stats. These rules I can model >easily. > >Each squadron leader has a leadership stat, and must lead a squadron >whose leadership cost is somewhere between half and all of the >leadership stat. I figure I can do this by either making the >squadron >members children of the squad leader, or by creating a >leader-follower >relationship between the squadron leader(s) and members. >Additionally, a squadron must also include 2-14 models, including the >leader, but this shouldn't be hard to deal with. > >The problem with the parent-child method is that there are (or at >least will be, after a few supplements) quite a number of ships to >choose from, any of which can be placed into the role of flagship, >squad leader, or squad member, so i don't really want to create a >list >of options (avalable ships), from which each squad commander picks >members, because the list would go on quite a number of pages. > >The problem with the leader-follower method is that as far as I can >figure, there is no way to add leader status with an option, so I'll >have to have duplicate lists, for each ship as a squadron commander, >and as a squadron member (fortunately, the flagship is also a >squadron >commander, so i don't need three lists). > >If anyone can help me figure out which of these options would be >best, >or maybe point out any tricks and subtelties I haven't noticed, I'd >appreciate it. > >Thank You, >Mathias Gehl >mgehl@home.com --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 10 Date: Mon, 28 Aug 2000 19:18:54 -0000 From: "Russ " <isanti314@aol.com> Subject: 6th Edition Question Are there any 6th edition warhammer files for Wood Elves? And do they work on version 2.0 only? Thanks Russ __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 11 Date: Mon, 28 Aug 2000 12:15:48 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Attn. Rob Upgrading Windows >Anybody else sell the CD in the UK? Army Builder is in distribution through a few of the major distributors in the UK, so the majority of shops ought to be able to obtain it. Thanks, Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 12 Date: Mon, 28 Aug 2000 12:14:26 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Attn. Rob Upgrading Windows Upgrading the O/S will likely invalidate the system code. This will require that you transfer the license, but there is a waiting period before the license can be transferred. I think it's 45 days. After that, you can upgrade the O/S and transfer the license if it changes. Hope this helps, Rob At 05:06 PM 8/28/00 +0100, you wrote: >Rob, > >I'm thinking of upgrading to windows 98 from 95. Will this invalidate my >Armybuilder registration for V2? I tried looking round the wolflair site >but couldn't seem to find anything about this (which doesn't mean to say >it isn't there of course). > >If it does invalidate my registration what do I need to do, apart from >buy the CD version > >Cheers >Grotfang, not so humble ork warlord. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 13 Date: Mon, 28 Aug 2000 19:58:38 -0000 From: 50014959@canada.com Subject: This works-just play fair! : INTEGRITY CAN MAKE YOU EASY MONEY!! IT WILL!!! BUT YOU HAVE TO : FOLLOW IT TO A LETTER FOR IT TO WORK!!!! A little while back, I was : browsing through : newsgroups, just like you are now, and came across an article similar to : this that said you could make : thousands of dollars within weeks with only an initial investment of $6.00! : So I thought," Yeah, right, this must : be a scam", but like most of us, I was curious, so I kept reading. : Anyway, it said that you send $1.00 to each of the 6 names and address : stated in the article. You then place : your own name and address in the bottom of the list at #6, and post the : article in at least 200 newsgroups. : (There are thousands) No catch, that was it. So after thinking it over, and : talking to a few people first, I : thought about trying it. I figured what have I got to lose except 6 stamps : and $6.00, right? Like most of us I : was a little skeptical and a little worried about the legal aspects of it : all. So I checked it out with the U.S. Post : Office (1-800-725-2161) and they confirmed that it is indeed legal! Then I : invested the measly $6.00. Well : GUESS WHAT!!...within 7 days, I started getting money in the mail! I was : shocked! I figured it would end : soon, but the money just kept coming in. In my first week, I made about : $25.00. By the end of the second : week I had made a total of over $1,000.00! In the third week I had over : $10,000.00 and it's still growing. : This is now my fourth week and I have made a total of just over $42,000.00 : and it's still coming in rapidly. : It's certainly worth $6.00, and 6 stamps, I have spent more than that on : the lottery!! : Let me tell you how this works and most importantly, why it works....also, : make sure you print a copy of this : article NOW, so you can get the information off of it as you need it. STEP : 1: Get 6 separate pieces of paper : and write the following on each piece of paper "PLEASE PUT ME ON YOUR : MAILING LIST." Also include your favorite hobbies and interests. Now get : 6 US $1.00 bills and place ONE inside EACH of the 6 pieces of paper so the : bill will not be seen through the : envelope to prevent thievery. Next, place one paper in each of the 6 : envelopes and seal them. You should : now have 6 sealed envelopes, each with a piece of paper stating the above : phrase, your name and address, : and a $1.00 bill. What you are doing is creating a service by this. THIS IS : ABSOLUTELY LEGAL! Just REMEMBER you need to send out all 6 requests to be on their mailing lists, with your hobbies listed, to fulfill the legal requirement. Mail : the 6 : envelopes to the following addresses: : #1) Ted Donovan III, 6056 Westlake, Taylor, Mich 48180 : #2) Angelo Edwards, P.O. Box 221 17216 Saticoy St. Van Nuys, CA 91406 : #3) J.K. Gong, 621 North Louise Street, Unit #3, Glendale, CA 91206 : #4) GLC, 5910 Armour Lp SE, Olympia, Wa 98513 : #5) Jay Goldman P.O.Box 1264,Postal Station H,Montreal QC,H3G1B6,CA : #6) Matt Dispenza, 9898 Kinglet Dr., Baton Rouge, La 70809 : STEP 2: Now take the #1 name off the list that you see above, move the : other names up (6 becomes 5, 5 : becomes 4, etc...) and add YOUR Name as number 6 on the list. STEP 3: : Change anything you need to, but : try to keep this article as close to original as possible. Now, post your : amended article to at least 200 : newsgroups. (I think there are close to 24,000 groups) All you need is 200, : but remember, the more you : post, the more money you make! ---DIRECTIONS-----HOW TO POST TO : NEWSGROUPS------------ : Step 1) You do not need to re-type this entire letter to do your own : posting. Simply put your cursor at the : beginning of this letter and drag your cursor to the bottom of this : document, and select 'copy' from the edit : menu. This will copy the entire letter into the computers memory. Step 2) : Open a blank 'notepad' file and : place your cursor at the top of the blank page. From the 'edit' menu select : 'paste'. This will paste a copy of : the letter into notepad so that you can add your name to the list. Step 3) : Save your new notepad file as a .txt : file. If you want to do your postings in different sittings, you'll always : have : this file to go back to. Step 4) Use Netscape or Internet explorer and try : searching for various newsgroups : (on-line forums, message boards, chat sites, discussions.) Step 5) Visit : these message boards and post this : article as a new message by highlighting the text of this letter and : selecting paste from the edit menu. Fill in the : Subject, this will be the header that everyone sees as they scroll through : the list of postings in a particular : group, click the post message button. : You're done with your first one! : Congratulations...THAT'S IT! All you have to do is jump to different : newsgroupes and post away, after you : get the hang of it, it will take about 30 seconds for each newsgroup! : **REMEMBER, THE MORE NEWSGROUPS YOU POST IN, THE MORE MONEY YOU : WILL MAKE!! BUT YOU HAVE TO POST A MINIMUM OF 200** That's it! You will : begin : reciving money from around the world within days! You may eventually wany : to rent a P.O.Box due to the : large amount of mail you will receive. If you wish to stay anonymous, you : can invent a name to use, as long as : the postman will deliver it. **JUST MAKE SURE ALL THE ADDRESSES ARE : CORRECT.** : Now the WHY part: Out of 200 postings, say I receive only 5 replies (a very : low example). So then I made : $5.00 with my name at #6 on the letter. Now, each of the 5 persons who just : sent me $1.00 make the : MINIMUM 200 postings, each with my name at #5 and only 5 persons respond to : each of the original 5, : that is another $25.00 for me, now those 25 each make 200 MINIMUM posts : with my name at #4 and only : 5 replies each, I will bring in an additional $125.00! Now, those 125 : persons turn around and post the : MINIMUM 200 with my name at #3 and only receive 5 replies each, I will make : an additional $625.00! : OK, now here is the fun part, each of those 625 persons post a MINIMUM 200 : letters with my name at #2 : and they each only receive 5 replies, that just made me $3,125.00!!! Those : 3,125 persons will all deliver this : message to 200 newsgroups with my name at #1 and if still 5 persons per 200 : newsgroups react I will receive : $15,625,00! With a original investment of only $6.00! AMAZING! When your : name is no longer on the list, you just take the latest posting in the : newsgroups, and send out another $6.00 to : names on the list, putting your name at number 6 again. And start posting : again. The thing to remember is, do : you realize that thousands of people all over the world are joining the : internet and reading these articles : everyday, JUST LIKE YOU are now!! So can you afford $6.00 and see if it : really works?? I think so... : People have said, "what if the plan is played out and no one sends you the : money? So what! What are the : chances of that happening when there are tons of new honest users and new : honest people who are joining : the internet and newsgroups everyday and are willing to give it a try? : Estimates are at 20,000 to 50,000 new users, every day, with thousands of : those joining the actual internet. : Think about this! If you gamble your money away in a casino or a race : track, or maybe just the : lottery...WHY? Because we all want more $$$! RIGHT? So we risk our money! : Playing it against the odds! : NEED MONEY? Well if you have any logic and 6$ You will! You think this is a : gamble? maybe! But its not : odds your up against; INSTEAD YOUR OWN INTEGRITY! : You NEED MONEY? Play FAIRLY and HONESTLY, WITH FULL INTEGRITY! And you will : be : making some SERIOUS CASH!!! : $GO FOR IT$ This does work……prove me wrong, if you can J __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 14 Date: Mon, 28 Aug 2000 22:04:00 +0100 From: 'Not Colin' McAlister & The Skrills <demandred@skrill.org> Subject: Re: New Bret List One fine day in the middle of the night, Lo Chan <illbyte@yahoo.com> got up to write: >Does anyone know where I can get a datafile for the Brettonian Army >List? Join the ab-files@egroups.com mailing list, and look at: http://www.egroups.com/files/ab-files/ All the datafiles you'd ever want, apart from Vor, Battletech, ... :P -- 'Not Colin' McAlister - License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 15 Date: Mon, 28 Aug 2000 22:40:29 +0100 From: Versif <petark@ntlworld.com> Subject: Re: Attn. Rob Upgrading Windows In this article Rob Bowes <rob@wolflair.com> wrote >Upgrading the O/S will likely invalidate the system code. This will require >that you transfer the license, but there is a waiting period before the >license can be transferred. I think it's 45 days. After that, you can >upgrade the O/S and transfer the license if it changes. Thanks Rob, I found the relevant bit, it's 90 days but hey, I'm in no hurry Cheers Grotfang, not so humble ork warlord. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 16 Date: Tue, 29 Aug 2000 09:48:11 +1100 (EST) From: Rob Moser <moser@cse.unsw.edu.au> Subject: Re: Data File creation strategy (B5W-FA) Go have a look at how the "monstrous mount" (monsmoun) option is done in the Warhammer Fantasy Battle files. It may not turn out to be what you want, but its one option... (Characters in WFB have a single option called "monstrous mount" which, when ticked, pops up a list of all the different monsters they can ride. This is done through the "list" attribute. There should be - though I didn't check - some method in there for controlling who gets to ride what, but the basic list is of a class of unit, not a huge list of individual units.) - rob. Mathias Gehl quoth: > I'm building data files for AOG's B5W Fleet Action game system, but > I'm having trouble figuring out how to go about modeling an important > mechanic for fleet design (which might be because it is after 3AM > local time). > > A Fleet must have 1 flagship. It may have squadron leaders, with a > max equal to one of the flagship's stats. These rules I can model > easily. > > Each squadron leader has a leadership stat, and must lead a squadron > whose leadership cost is somewhere between half and all of the > leadership stat. I figure I can do this by either making the > squadron > members children of the squad leader, or by creating a > leader-follower > relationship between the squadron leader(s) and members. > Additionally, a squadron must also include 2-14 models, including the > leader, but this shouldn't be hard to deal with. > > The problem with the parent-child method is that there are (or at > least will be, after a few supplements) quite a number of ships to > choose from, any of which can be placed into the role of flagship, > squad leader, or squad member, so i don't really want to create a > list > of options (avalable ships), from which each squad commander picks > members, because the list would go on quite a number of pages. > > The problem with the leader-follower method is that as far as I can > figure, there is no way to add leader status with an option, so I'll > have to have duplicate lists, for each ship as a squadron commander, > and as a squadron member (fortunately, the flagship is also a > squadron > commander, so i don't need three lists). > > If anyone can help me figure out which of these options would be > best, > or maybe point out any tricks and subtelties I haven't noticed, I'd > appreciate it. > > Thank You, > Mathias Gehl > mgehl@home.com > > > To unsubscribe from this group, email > > armybuilder-unsubscribe@egroups.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 17 Date: Tue, 29 Aug 2000 09:48:59 +1100 (EST) From: Rob Moser <moser@cse.unsw.edu.au> Subject: Re: Ravening Hordes? Someone's done them and put them in the direwolf_wh vault. - rob. Michael Johns quoth: > Is anyone working on Ravening Hordes AB files yet? Warhammer v6 will > be released soon. > > > > To unsubscribe from this group, email > > armybuilder-unsubscribe@egroups.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 18 Date: Mon, 28 Aug 2000 20:44:49 -0400 From: "Gene" <grailknight@weblnk.net> Subject: Re: "Question about ArmyBuilder" your question has been forwarded to the author of the file ----- Original Message ----- From: <Wolfboy151@aol.com> To: ab@support.wolflair.com Sent: Monday, August 28, 2000 8:23 PM Subject: "Question about ArmyBuilder" > Hi! I was building a SpaceWolves army and the validation said "unit 'Blood > claws Pack' does not comply with the stat restriction 'Gamma<=2'/ 'Delta' . I > was just wondering what that means? Could you please answer my question soon? > Thanks! > > > WolfBoy151 > __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 19 Date: Mon, 28 Aug 2000 17:59:16 -0700 (PDT) From: David Willsey <drwillsey@yahoo.com> Subject: Re: Ravening Hordes? Is there a URL for this? -David Willsey --- Rob Moser <moser@cse.unsw.edu.au> wrote: > > Someone's done them and put them in the direwolf_wh > vault. > > - rob. > > Michael Johns quoth: > > Is anyone working on Ravening Hordes AB files yet? > Warhammer v6 will > > be released soon. > > > > > > > > To unsubscribe from this group, email > > > > armybuilder-unsubscribe@egroups.com > __________________________________________________ Do You Yahoo!? Yahoo! Mail - Free email you can access from anywhere! http://mail.yahoo.com/ __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 20 Date: Mon, 28 Aug 2000 18:13:34 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Re: "Question about ArmyBuilder" At 08:44 PM 8/28/00 -0400, you wrote: >your question has been forwarded to the author of the file Gene, this is something that was an issue with the old V1.4 data files. The latest files don't have this issue, and I don't think Colen has any intent of going back and redoing everything using the old V1.4 mechanisms. V2.0 has made things much easier for him to write the 40K files. Is there a way that you could start hosting the V2 data files in ADDITION to the V1.4 files on your site? Also, there needs to be a way to advise users when they are running into an issue with out-of-date files and inform them that the new files are required to solve the problem. Thanks, Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 21 Date: Mon, 28 Aug 2000 18:29:53 -0700 (PDT) From: JDredd <no_toole@yahoo.com> Subject: Army Builder - Warhammer 40K - Chaos Okay everybody, now that i've finally found this wonderful mailing list, wondering if i can pick your brains. 1. Am I just completely daft and I missed the documentation about how to edit the .ab files? Is there a specific editor you can pick up for doing such? What kind of documentation can I find on and off line for that kind of info? 2. WH40K - I take a Chaos Lord. Give him a Retinue of Plague Marines. I SHOULD be able to upgrade the entire squad of 5-9 Plague Marines to Aspiring Champions. Army builder let's me upgrade all of them but one. Is there a way around this? Or will it just not let me do it because it can't have a 0 being in one of the stat lines? 3. WH40K - Same unit as mentioned above. 1 Chaos Lord, 6 Plague Marine Aspiring Champions, 1 normal Plague Marine. Everybody is as tooled out as I can make them with 3 - 4 pieces of wargear, as well as a Rhino that's been beefed up. I get an invalidation error that says something about not being able to print because the unit is too big to print out on one page. I was able to fix this by messing with the font sizes for the various parts of the text, but it was really hard to read (and before i get flamed like i did when i posted this on another Mailing List, I dont' normally cheese stuff out, but me and some friends were playing a 10K pt battle, and i needed to come up with the points somewhere.). Anyway, that's all I've got so far. Any help you all could give would be much appreciated. Thanks in advance. - Nate "Come at me puppies! Come try my strength, you dogs who thought to attack helpless prey! But when you do, O beasts of night, know that you face the Lord of Night. I am Death!" - Zane/Death "On A Pale Horse" --------------------------------- Do You Yahoo!? Yahoo! Mail - Free email you can access from anywhere! [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 22 Date: Tue, 29 Aug 2000 12:33:01 +1100 (EST) From: Rob Moser <moser@cse.unsw.edu.au> Subject: Re: Ravening Hordes? http://www.egroups.com/files/direwol...onVersion1.zip David Willsey quoth: > Is there a URL for this? > > Michael Johns quoth: > > > Is anyone working on Ravening Hordes AB files yet? - rob. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 23 Date: Tue, 29 Aug 2000 03:33:07 +0200 From: "Alexander Dzougov" <adz@worldonline.dk> Subject: [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 24 Date: Tue, 29 Aug 2000 12:35:10 +1100 From: "Russell Sparkes" <rjs@inorbit.com> Subject: lglx or itst There's two ways to do race restriction on an item. lglx:race=xx OR itst:race=xx Is one better than the other? Is there a difference? Russell. __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 25 Date: Mon, 28 Aug 2000 19:17:24 -0700 From: Rob Bowes <rob@wolflair.com> Subject: Re: Army Builder - Warhammer 40K - Chaos At 06:29 PM 8/28/00 -0700, you wrote: >Okay everybody, now that i've finally found this wonderful mailing list, >wondering if i can pick your brains. > >1. Am I just completely daft and I missed the documentation about how to >edit the .ab files? Is there a specific editor you can pick up for doing >such? What kind of documentation can I find on and off line for that kind >of info? You need the construction kit. It's a separate download. It's also on the CD if you purchased it. >2. WH40K - I take a Chaos Lord. Give him a Retinue of Plague Marines. I >SHOULD be able to upgrade the entire squad of 5-9 Plague Marines to >Aspiring Champions. Army builder let's me upgrade all of them but one. Is >there a way around this? Or will it just not let me do it because it >can't have a 0 being in one of the stat lines? This is a limit of the old V1.4 data files. To my knowledge, this issue is no more with V2.0 and the newest data files. >3. WH40K - Same unit as mentioned above. 1 Chaos Lord, 6 Plague Marine >Aspiring Champions, 1 normal Plague Marine. Everybody is as tooled out as >I can make them with 3 - 4 pieces of wargear, as well as a Rhino that's >been beefed up. I get an invalidation error that says something about not >being able to print because the unit is too big to print out on one >page. I was able to fix this by messing with the font sizes for the >various parts of the text, but it was really hard to read (and before i >get flamed like i did when i posted this on another Mailing List, I dont' >normally cheese stuff out, but me and some friends were playing a 10K pt >battle, and i needed to come up with the points somewhere.). This is no longer an issue in V2.0. >Anyway, that's all I've got so far. Any help you all could give would be >much appreciated. Thanks in advance. Sounds like you could probably benefit a lot by upgrdaing to the new V2.0 release of AB. Full details are on the web-site. Thanks, Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 726-9689 Lone Wolf Development www.wolflair.com [This message contained attachments] __________________________________________________ ______________________ __________________________________________________ ______________________ |
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