Junior Member
Join Date: Aug 2009
Location: Worcester MA
Posts: 18
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I apologize if this has been addressed ad nauseam, but I am looking for help in creating a magic item.
The item is a rune stone that grants a +1 luck bonus to all Armor Class types and to all Saving Throws. I'm just not sure how to input this into Hero Lab via the GUI. Any help would be appreciated. A learning experience is one of those things that say, "You know that thing you just did? Don't do that." === Douglas Adams |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Code:
if (field[gIsEquip].value <> 0) then hero.child[ArmorClass].field[BonLuck].value += 1 hero.child[vFort].field[BonLuck].value += 1 hero.child[vRef].field[BonLuck].value += 1 hero.child[vWill].field[BonLuck].value += 1 endif |
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#2 |
Junior Member
Join Date: Aug 2009
Location: Worcester MA
Posts: 18
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Outstanding! Works like I expected it to. Thanks much!
I have only started to play with the editor. I should see if I can print out the help files for the editor for all the systems I use in HL. A learning experience is one of those things that say, "You know that thing you just did? Don't do that." === Douglas Adams |
#3 |
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