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bordercount
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Join Date: Nov 2008
Posts: 35

Old February 22nd, 2009, 06:55 AM
Quote:
Originally Posted by gilvagor View Post
I'm not arguing the composition part. What I'm arguing is that you should be able to just add another one to the same unit like you can with Salamanders or Dark Elf Bolt throwers so it just shows up once on the print out.
DE RBT's can't 'add' to the unit. AB 3.x doesn't need it done that way. Each RBT (and Spawn) is listed separately. For Spawn, this is method is advantageous, since you can give each Spawn a different Mark.
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gilvagor
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Old February 22nd, 2009, 12:14 PM
Quote:
Originally Posted by bordercount View Post
DE RBT's can't 'add' to the unit. AB 3.x doesn't need it done that way. Each RBT (and Spawn) is listed separately. For Spawn, this is method is advantageous, since you can give each Spawn a different Mark.
While that might be true if you use different marks then why not make it like the Tau list for 40k where you can add another unit. I personally don't mix and match my marks in chaos..it's all or nothing for me.

Though personally I would prefer to just have one entry it's not the end of the world if I have to do it the way it's setup now.

I'm just happy the files are done
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Jaradakar
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Old February 22nd, 2009, 12:23 PM
I've been playing around trying to fix many things. I was able to remove all the Mark defendant stuff (Quite a few banners had them). Added BSB to ExHero, Fixed some of the prices on things.

Trying to get the Brass Behemoth/Juggernaut to modify a Lords armor save, can't seem to figure out how to do that...
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GreenTea
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Old February 22nd, 2009, 12:40 PM
Quote:
Originally Posted by Jaradakar View Post
I've been playing around trying to fix many things. I was able to remove all the Mark defendant stuff (Quite a few banners had them). Added BSB to ExHero, Fixed some of the prices on things.

Trying to get the Brass Behemoth/Juggernaut to modify a Lords armor save, can't seem to figure out how to do that...
Can you coordinate with Robert, so that you're not both doing the same work twice?
GreenTea is offline   #44 Reply With Quote
Jaradakar
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Old February 22nd, 2009, 12:48 PM
Quote:
Originally Posted by GreenTea View Post
Can you coordinate with Robert, so that you're not both doing the same work twice?
Not sure what is the best way to contact with him, but I've sent him a private message along with giving him my email address in case he wants to contact me and get the file with the changes I've made so far (mostly just minor fixes).

If he'd rather just do the changes himself, it's totally cool this is just more of just a learning experience for me anyway :-)

Then again, if my changes would save him time he's more than welcome to my file.

-Jara

PS: Still can't figure out how to have the Brass Behemoth mod a lords armor save... grrr.

Last edited by Jaradakar; February 22nd, 2009 at 01:01 PM.
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chaosgate
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Old February 22nd, 2009, 04:48 PM
How can you get the update?

My licence has expired and I can't find any download section.

Any assistance is appreciated!
chaosgate is offline   #46 Reply With Quote
JeffP
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Old February 22nd, 2009, 06:00 PM
So is it really ready or should I wait a few weeks for the bugs to clear up?
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bordercount
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Old February 22nd, 2009, 06:01 PM
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Originally Posted by chaosgate View Post
How can you get the update?

My licence has expired and I can't find any download section.

Any assistance is appreciated!
I imagine the first step would be to renew your license...
bordercount is offline   #48 Reply With Quote
bordercount
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Old February 22nd, 2009, 06:02 PM
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Originally Posted by JeffP View Post
So is it really ready or should I wait a few weeks for the bugs to clear up?
It's 'mostly' done. Sure, there are a few tweaks to work out, but it's mostly usable; especially v.2.
bordercount is offline   #49 Reply With Quote
SIRBRENDAN
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Old February 22nd, 2009, 07:39 PM
Great job!

Found a couple of errors not mentioned yet.

Lances don't increase strength by +2.

The champion in a unit of Chaos Knights with the Mark of Khorne has the number of attacks listed as 3/5. It should be 3/4.

Thanks for the update.

Matt
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