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tahltwo
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Join Date: Apr 2010
Posts: 124

Old December 25th, 2020, 11:48 AM
.
for example:

- aasimar: racial language, celestial
- custom template: celestial language is default
- custom class: celestial language is default on an ability

when all active, showing "celestial" language thrice.

or what "thing" should i review to reverse engineer?

thx
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Minous
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Join Date: May 2015
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Old December 25th, 2020, 12:31 PM
Before adding the language check if the character already knows it.
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tahltwo
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Old December 25th, 2020, 12:38 PM
Quote:
Originally Posted by Minous View Post
Before adding the language check if the character already knows it.


no, this is not a manual add of language.


- start pc off with a template (language added)
- select pc race (language added a 2nd time)
- select pc class (language added and shown 3 times in stats)


each happens to have the same language as part of default. get it?
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Minous
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Old December 25th, 2020, 12:47 PM
Can you provide a more precise example? IE what Race/Class/Template ?

What I was referring to is in your custom template/class do a check to see if the language already exists before adding it again.
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tahltwo
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Old December 25th, 2020, 12:52 PM
Quote:
Originally Posted by Minous View Post
Can you provide a more precise example? IE what Race/Class/Template ?

race is aasimar.

class and template are custom, and each has celestial language as part of its inclusion. other details in the custom class and custom templates don't matter at this point.

with that in mind, i need to find a way to script in the condition that if celestial language is already included from any source, an instance of it from another source would hide/not shown on stats.

Quote:
Originally Posted by Minous View Post
...in your custom template/class do a check to see if the language already exists...
i know that... not sure how many different ways i can explain this need -- how is it scripted?
.


Last edited by tahltwo; December 25th, 2020 at 01:24 PM.
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Minous
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Old December 29th, 2020, 03:20 PM
Quote:
Originally Posted by tahltwo View Post
race is aasimar.

class and template are custom, and each has celestial language as part of its inclusion. other details in the custom class and custom templates don't matter at this point.

with that in mind, i need to find a way to script in the condition that if celestial language is already included from any source, an instance of it from another source would hide/not shown on stats.



i know that... not sure how many different ways i can explain this need -- how is it scripted?
.
Look at something like https://forums.wolflair.com/showpost...36&postcount=2
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tahltwo
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Old December 30th, 2020, 08:07 AM
Quote:
Originally Posted by Minous View Post


thx for pointing to that... i checked it out and was not smart enough to understand the coding :-(

from the last couple of posts, i don't think it was resolved, or confirmation whether it worked (i could be wrong).
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