Junior Member
Join Date: Apr 2011
Location: Traverse City, Michigan
Posts: 23
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Pyrocaster is listed as 50 points. Should be 15 points, it is an upgrade. I had to remove one normal flamer to make the points work.
Is this the way you want it to work? Small stuff: Spelling - in the flames of Tzeentch box under Flamers, the word "weapon" is spelled "waepon". It is spell very...daemonicly... Thanks, Steve H. Traverse City, Michigan Beastmen, Daemons, Wood Elves and High Elves |
#1 |
Senior Member
Join Date: Apr 2008
Posts: 278
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Currently, adding a Pyrocaster adds another model, with the upgrade, to the unit.
So 4 Flamers + Pyrocaster = 5 models. And the Pyrocaster is 50pts BTW; 15pts for the upgrade, plus the 35pts for the model you upgraded. Perhaps there is a case for normalisation with the other units, if possible, but the logic is correct, as is the maths. Click here to get 2.25GB of DropBox cloud storage free! I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that." |
#2 |
Senior Member
Volunteer Data File Author
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I'll add this to list of things to look at.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#3 |
Senior Member
Volunteer Data File Author
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Fixed typo, and adding Pyrocaster works same as adding champion to other units.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#4 |
Junior Member
Join Date: Apr 2011
Location: Traverse City, Michigan
Posts: 23
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Thanks for the correction.
Steve H. Traverse City, Michigan Beastmen, Daemons, Wood Elves and High Elves |
#5 |
Junior Member
Join Date: Dec 2011
Posts: 1
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Hi
The Bloodcrusher mount doesn't have Tolerance and Wounds (To 4) - (Wo 1) Thank you |
#6 |
Member
Join Date: Apr 2011
Posts: 75
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I'm not sure I'm following you, In fantasy the Bloodcrushers read correctly (T4, W2). This forum thread is titled Chaos Daemons, but Chaos Daemons are actually called Daemons of Chaos, could you be in the wrong thread?
PS: Bloodcrushers look right in the Warhammer40k build too. |
#7 |
Senior Member
Volunteer Data File Author
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Please could you explain more.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#8 |
Junior Member
Join Date: Apr 2010
Posts: 8
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Pox riders of nurgle are not available yet (tamurkhan)
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#9 |
Senior Member
Volunteer Data File Author
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As mentioned elsewhere, I don't own the book so I will leave it to someone who does to add them. Or buy me book. Whichever happens first haha.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#10 |
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