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Lawful_g
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Old December 21st, 2010, 06:24 AM
Ok. Done with the first one, it was a pain, but hopefully you can use it as an example for the rest.
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Lawful_g
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Old December 21st, 2010, 06:27 AM
Sent via e-mail
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bodrin
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Old December 21st, 2010, 11:11 AM
Quote:
Originally Posted by Lawful_g View Post
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Thanks, I'll peruse if I get time over the next week (It's looking doubtful though)

Last edited by bodrin; December 21st, 2010 at 11:11 AM. Reason: Missing “S” on thanks
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Bluephoenix
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Old December 26th, 2010, 05:16 PM
what I did when messing with the millenial chainmail was a bit of a hacked script that targets the deity custom text field.

its not very elegant, and ceritanly relies on the user not making a mistake in the deity field, but does work for now.

below is the eval script I used, which is at least capitalization-agnostic. the armor gives fast healing 3 if the user meets the deity requirements, as shown below.

Code:
var result as number
var testspell as number

testspell = compare(hero.child[background].field[bDeity].text, "Corellon Laerthian")

if (testspell = 0) then
result = testspell
elseif(testspell = 1) then
result = compare(hero.child[background].field[bDeity].text, "corellon laerthian")
endif

if (result = 0) then
 
	hero.child[xFastHeal].field[Value].value = 3

endif
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Lawful_g
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Old December 28th, 2010, 05:07 AM
Didn't you go back and fix the spelling? It is "Larethian", remember?
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Bluephoenix
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Old December 28th, 2010, 11:21 AM
Quote:
Originally Posted by Lawful_g View Post
Didn't you go back and fix the spelling? It is "Larethian", remember?
on my to-do list once life is less upside down, along with the rest of the missing bits in the RotW book.

for now the 1.2 version of the class doesn't include the deity check code so there shouldn't be any problems there.
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