Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
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Scene scripts work in most situations but is there a way to add creatures directly to a combat in the tactical console? There seem to be a lot of use cases for adding things that aren't characters or script creatures. Oozes that split, creatures that are summoned, etc. all seem like unplanned additions to a combat.
Is there a way to add monsters directly to the tactical console/stage? |
#1 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
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I know that if you go into Cast Members during combat you can select Add to Stage. I'm not sure about importing from the Vault.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#2 |
Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
|
Thanks. I’ll check that out.
The vault is still pretty key for the various summoned creatures the party might decide to use. |
#3 |
Senior Member
Join Date: Jul 2008
Posts: 1,321
|
Yeah, doing some more searching it looks like you need to import to the Cast Members first, then add to the Stage from there. Kind of clumsy in play, but you can prepare spare Oozes or the party's favorite summons in advance.
Currently Running: Pathfinder Second Edition Currently Playing: Pathfinder First Edition, Star Trek Adventures Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds |
#4 |
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