Senior Member
Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257
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I'm trying to put together a monster template for my game, and I am thus unable to figure out how to have it add +10 feet of ground movement, and also how to have it set the hit points for the additional hit dice?
Edit: Oh yeah, how do I go about limiting a template to a specific race? Advice on how to do it, or other things I can look at to figure it out would be greatly appreciated. Last edited by Unseelie; October 19th, 2012 at 11:25 AM. |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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For the +10 ft base movement, make a copy of the Fleet feat and see if you can adapt that.
I'm not sure you can set a default for the additional HD, but if you can it would be by adding to the cHP field on the template. There are a ton of things that require a race. Make a copy of a feat that does, and then look at the expr-req for the race on that, for an example. |
#2 |
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