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Unseelie
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Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257

Old October 19th, 2012, 11:23 AM
I'm trying to put together a monster template for my game, and I am thus unable to figure out how to have it add +10 feet of ground movement, and also how to have it set the hit points for the additional hit dice?

Edit: Oh yeah, how do I go about limiting a template to a specific race?

Advice on how to do it, or other things I can look at to figure it out would be greatly appreciated.

Last edited by Unseelie; October 19th, 2012 at 11:25 AM.
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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old October 19th, 2012, 01:20 PM
For the +10 ft base movement, make a copy of the Fleet feat and see if you can adapt that.

I'm not sure you can set a default for the additional HD, but if you can it would be by adding to the cHP field on the template.

There are a ton of things that require a race. Make a copy of a feat that does, and then look at the expr-req for the race on that, for an example.
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