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bmarten88
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Join Date: Apr 2014
Location: Colorado
Posts: 3

Old August 6th, 2015, 08:06 PM
That's great to hear! Thank you for all your hard work!
bmarten88 is offline   #21 Reply With Quote
BBiggar
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Join Date: Apr 2007
Posts: 10

Old August 27th, 2015, 04:56 PM
Any chance we will see this by the end of the month?
BBiggar is offline   #22 Reply With Quote
Paragon
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Join Date: Feb 2010
Posts: 874

Old September 1st, 2015, 06:58 AM
Apparently sometime in September is the most recent estimate.
Paragon is offline   #23 Reply With Quote
nyarlathottep
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Join Date: Jan 2015
Posts: 33

Old September 6th, 2015, 09:49 AM
YAY!

I have been holding off buying The Last Parsec because I wanted the Sci-Fi companion usable in Hero Lab first.
nyarlathottep is offline   #24 Reply With Quote
Azgulor
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Join Date: Aug 2011
Posts: 70

Old September 29th, 2015, 12:42 PM
Ok, I don't mean to be disrespectful but it's the end of the month. Any ETA/updates?

Hero Lab needs more Savage Worlds love!
Azgulor is offline   #25 Reply With Quote
zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old October 2nd, 2015, 08:05 PM
No mention of it in the October update.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #26 Reply With Quote
SeeleyOne
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Join Date: Nov 2009
Posts: 891

Old October 2nd, 2015, 09:35 PM
And no word like was claimed would be the case of a delay in last month's update. I am genuinely baffled that it has drug on for almost 3 years now...
http://forums.wolflair.com/showthread.php?t=48115

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
SeeleyOne is offline   #27 Reply With Quote
jbearwillis
Senior Member
 
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797

Old October 3rd, 2015, 10:37 AM
Well zarlor, I guess we are back to the no love for the Savage community again. There is taking a back seat to the other games, but It feels they have put us in the trunk. Mafia Style. LOL
jbearwillis is online now   #28 Reply With Quote
charlieluce
Senior Member
 
Join Date: Jul 2008
Posts: 1,321

Old October 3rd, 2015, 08:06 PM
When I was running and playing Mutants & Masterminds I would grumble about slow Hero Lab support and blame Pathfinder, but now I play Pathfinder so I blame Realm Works instead.

Currently Running: Pathfinder Second Edition
Currently Playing:
Pathfinder First Edition, Star Trek Adventures
Former HL Games: D&D 4e & 5e, Mutants & Masterminds 2E & 3E, Savage Worlds
charlieluce is offline   #29 Reply With Quote
SeeleyOne
Senior Member
 
Join Date: Nov 2009
Posts: 891

Old October 3rd, 2015, 09:27 PM
I used to frequent the Mutants and Masterminds area. That was what got me into Hero Lab in the first place. Once I asked a question, only to come back a year later and post my own answer. Lone Wolf only cares about Pathfinder and Realm Works.

It is a shame, really. There is so much potential. Ah well, I guess just another reason to finish my own program. I have been very willing to help Hero Lab to be the program that we need it to be but my offers fell on deaf, or at least unwilling, ears.

Hero Lab is old. It needs to improve over time.

Savage Worlds needs to be able to handle options upon options. Just because It Has Not Been Done Yet In The Core Rules* does not mean that it will never ever be wanted. Settings for Savage Worlds can end up with some high variation, as can individual gaming groups.

* and in some cases, even things in the Core rules still have yet to be implemented.

Evil wins because good rolls poorly .... or the players are not paying enough attention to the game.
SeeleyOne is offline   #30 Reply With Quote
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