Ok Trying to keep this as generic as possible (not game specific) to try and see if someone can help.
I am trying to make an over ride rule that says if the roster is a particular RACE and the LEADER of a SQUAD is a particular character, then all units of TYPE A in his squad have their type changed to a TYPE B.
I would love to make it a roster level rule, but figured to at least get it working from the unit level side.
So my override script is:
(roster.race1 | roster.race1a) & runtime.leader.is[leaderuniqueID]
And its giving me errors. My problem is, I dont know what the correct tag to use for this.
Can anyone provide a suggestion?
I am trying to make an over ride rule that says if the roster is a particular RACE and the LEADER of a SQUAD is a particular character, then all units of TYPE A in his squad have their type changed to a TYPE B.
I would love to make it a roster level rule, but figured to at least get it working from the unit level side.
So my override script is:
(roster.race1 | roster.race1a) & runtime.leader.is[leaderuniqueID]
And its giving me errors. My problem is, I dont know what the correct tag to use for this.
Can anyone provide a suggestion?