Junior Member
Join Date: Jul 2016
Posts: 3
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Hello,
I haven't GMed in years so I'm at a stage where I am writing pretty lengthy plot points in the storyboard, such as dialogue for the npcs, and descriptive text for where the scene is taking place. It appears that there is a limit to how much text you can type in a plot point detail. I have gotten around this by using both the "description" box and the "gm details" box. Besides shortenting my notes, is there anything else I can do to write longer notes for scenes? |
#1 |
Senior Member
Join Date: Mar 2013
Location: Germany
Posts: 155
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Long texts I put into their own topics that I can then link to the plot points. That way I can also have explanatory pictures included, as the old saying goes "a picture says more than a thousend words".
DM: Tol'Uluk - game system independent homebrew world (so far AD&D 2, D&D3.5, Fate, Pathfinder, D&D5) Tools: RW, CC3+, CD3, DD3, HL RL: Retired senior IT manager. Now just housewife, grandma and fantasy author. |
#2 |
Senior Member
Join Date: Feb 2011
Posts: 303
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I would be curious to know if there is a limit to the size of text only in a snippet?
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#3 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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I find that wurzel's way is the way to go.
The story board is for a visual view of the flow and what belongs where with a short description along the lines of "right, that was what I meant". Then link it to a topic for a full description, details and whatnot. Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
#4 |
Senior Member
Join Date: Feb 2013
Location: Bennekom, Netherlands
Posts: 206
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As wurzel and vargr says I use the flow as a visual representation of the plot. Each plotpoint is a scene (either a description of a location or encounter) that is its own topic.
In the flow I only enter some information as a small write up of the scene, so I know what happens. |
#5 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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If they didn't limit text import, I would imagine that the storyboard would get unwieldy. Attaching topics to plot nodes is easy. You can easily open the attached topic in a new tab to edit and later use the plot to navigate your plot. Also, with a proper topic, you can add maps, pictures, hero-lab profiles, format the text, break text into snippets for more granular reveal...
RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#6 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 691
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#7 |
Junior Member
Join Date: Jul 2016
Posts: 3
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Ahh, got it! That was very helpful, thank you everyone!
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#8 |
Senior Member
Join Date: Feb 2013
Posts: 303
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Rather than start a new thread, let me ask a related question here:
Is there a limit on the number of text snippets in a topic or section of one? I'd been adding a bunch of snippets in the Additional Area of a topic and now it's refusing to allow me more. EDIT: After combining a couple snippets into one, reducing the # of snippets by 4, I still can't add one. Is there a character limit on the entire topic? Gary Assistant Calendar Champion (retired) GM: D&D 3.5 homegrown Local/Small Scale campaign GMing blog: http://www.undiscoveredworlds.com Last edited by weogarth; January 10th, 2019 at 10:39 AM. |
#9 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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It's been mentioned before but it's a rather large number.
my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
#10 |
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