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armybuilder-unsubscribe@egroups.com ------------------------------------------------------------------------ There are 10 messages in this issue. Topics in this digest: 1. 40K Spaces wolves From: Fred <frederic_de_bovee@yahoo.fr> 2. Re: 40K Spaces wolves From: "Shawn Campbell" <shawn@electricstitch.com> 3. Re: 40K Spaces wolves From: Fred <frederic_de_bovee@yahoo.fr> 4. opening 40k data files From: Glasswalker <glasswalker@realmsguard.com> 5. RE: opening 40k data files From: "Steven J Cox" <stevenjcox@cableinet.co.uk> 6. Re: opening 40k data files From: "Shawn Campbell" <shawn@electricstitch.com> 7. Re: 40K Spaces wolves From: "Shawn Campbell" <shawn@electricstitch.com> 8. Blood Bowl file for latest version? From: nfraley@ameritech.net 9. Question about Def file From: Gobbo <deadtechinc@yahoo.com> 10. Re: Question about Def file From: "Russell Sparkes" <rjs@inorbit.com> __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 1 Date: Mon, 22 Oct 2001 11:46:15 +0200 (CEST) From: Fred <frederic_de_bovee@yahoo.fr> Subject: 40K Spaces wolves Hi, The wolf guard new options "All model weapons" and "Each model weapons" dont match the correct weapons (id, add all model an assault canon instead of just one) Garfunkel __________________________________________________ _________ Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en français ! Yahoo! Courrier : http://courrier.yahoo.fr __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 2 Date: Mon, 22 Oct 2001 03:02:56 -0700 From: "Shawn Campbell" <shawn@electricstitch.com> Subject: Re: 40K Spaces wolves > The wolf guard new options "All model weapons" and "Each model weapons" > dont match the correct weapons (id, add all model an assault canon > instead of just one) If you select "all model weapons" and select an assault cannon, then all models in the unit get an assault cannon. If you select "each model weapons" then you need to select a weapon for each model in the unit. If you want a single assault cannon, click on "add bodyguard" make the unit size 1 and click on assault cannon. Increase size if you want more assault cannons. Shawn 'Not Colen' Campbell shawn@electricstitch.com http://www.electricstitch.com/ab_files (submit bug reports and view history) __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 3 Date: Mon, 22 Oct 2001 15:02:38 +0200 (CEST) From: Fred <frederic_de_bovee@yahoo.fr> Subject: Re: 40K Spaces wolves --- Shawn Campbell <shawn@electricstitch.com> a écrit*: > > The wolf guard new options "All model weapons" and "Each model > weapons" > > dont match the correct weapons (id, add all model an assault canon > > instead of just one) > > If you select "all model weapons" and select an assault cannon, then > all > models in the unit get an assault cannon. > > If you select "each model weapons" then you need to select a weapon > for each > model in the unit. > > If you want a single assault cannon, click on "add bodyguard" make > the unit > size 1 and click on assault cannon. Increase size if you want more > assault > cannons. OK, I find the way. I translate yours files into French, so I look carefully to the changes you made on it. That's why I ask some silly questions about it and I still have two things to ask you : - Could you be carefull and regroup the changes you made on the right file (I search some sw...... options on the Space wolf file, but they were on the marine file) - Please don't supress or rename Id : I augment the records and if AB don't find it, it wont launch. As I said quite silly requests, no ? Thanks, Garfunkel __________________________________________________ _________ Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en français ! Yahoo! Courrier : http://courrier.yahoo.fr __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 4 Date: Mon, 22 Oct 2001 11:08:38 -0400 From: Glasswalker <glasswalker@realmsguard.com> Subject: opening 40k data files Hi all, I'm a newbie when it comes to the ABCreator and am having trouble opening the 40k space marines and eldar data files.. i have my own chapter based on a twisted combo of both races and wanted to make a custom ab file for it. I have the most current registered versions of AB and ABCreator and it tells me "Failed to load specified data file or it's corresponding definition file" I can open 40k second edition files but not third. On a side note i cannot for the life of me install army builder on my home gamer machine. It locks up when switching from ab installer to abcreator installer. my gamer pc has the following: Athlon TBird 1.2ghz Asus A7A266 motherboard 256mb PC2100 DDR Ram Windows ME AHA2940UW Scsi Controller lots of drives (5 hdd, CDrom, Burner, DVD, Zip) 3com Nic Any Thoughts? Jeff Passarella __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 5 Date: Mon, 22 Oct 2001 16:37:53 +0100 From: "Steven J Cox" <stevenjcox@cableinet.co.uk> Subject: RE: opening 40k data files The definition file tells ABCreator what makes up the files. In the case of 40k, the file is 'datadef.40k'. Look in the data sub-directory where Army Builder is installed to make sure it is there. Steve -----Original Message----- From: Glasswalker [mailto:glasswalker@realmsguard.com] Sent: 22 October 2001 16:09 To: armybuilder@yahoogroups.com Subject: [AB] opening 40k data files Hi all, I'm a newbie when it comes to the ABCreator and am having trouble opening the 40k space marines and eldar data files.. i have my own chapter based on a twisted combo of both races and wanted to make a custom ab file for it. I have the most current registered versions of AB and ABCreator and it tells me "Failed to load specified data file or it's corresponding definition file" I can open 40k second edition files but not third. On a side note i cannot for the life of me install army builder on my home gamer machine. It locks up when switching from ab installer to abcreator installer. my gamer pc has the following: Athlon TBird 1.2ghz Asus A7A266 motherboard 256mb PC2100 DDR Ram Windows ME AHA2940UW Scsi Controller lots of drives (5 hdd, CDrom, Burner, DVD, Zip) 3com Nic Any Thoughts? Jeff Passarella Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 6 Date: Mon, 22 Oct 2001 10:25:40 -0700 From: "Shawn Campbell" <shawn@electricstitch.com> Subject: Re: opening 40k data files You'll have to be more specific. Are you trying to open them in ABCreate or in Army Builder. What EXACTLY was the error message? It is best to create a "new" .40k file that references the others, this way, If I change the Space Marine or Eldar files, you don't have to redo all of your changes. (hopefully). Shawn 'Not Colen' Campbell shawn@electricstitch.com http://www.electricstitch.com/ab_files (submit bug reports and view history) > I'm a newbie when it comes to the ABCreator and am having trouble opening > the 40k space marines and eldar data files.. i have my own chapter based on > a twisted combo of both races and wanted to make a custom ab file for it. I > have the most current registered versions of AB and ABCreator and it tells > me "Failed to load specified data file or it's corresponding definition file" __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 7 Date: Mon, 22 Oct 2001 10:28:09 -0700 From: "Shawn Campbell" <shawn@electricstitch.com> Subject: Re: 40K Spaces wolves > I translate yours files into French, so I look carefully to the changes > you made on it. That's why I ask some silly questions about it and I > still have two things to ask you : > - Could you be carefull and regroup the changes you made on the right > file (I search some sw...... options on the Space wolf file, but they > were on the marine file) > - Please don't supress or rename Id : I augment the records and if AB > don't find it, it wont launch. No. Space Wolves reference the marines.40k file because their are things in the marines.40k file useable to Space Wolves. I am sorry it makes translating to French more difficult, but I can't limit myself based on what others might do to change my work. I feel pretty good if it is atleast bug free! I'll worry about "cleaning" it when their are no bugs. Shawn 'Not Colen' Campbell shawn@electricstitch.com http://www.electricstitch.com/ab_files (submit bug reports and view history) __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 8 Date: Mon, 22 Oct 2001 17:03:41 -0000 From: nfraley@ameritech.net Subject: Blood Bowl file for latest version? Have I missed it somewhere? __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 9 Date: Mon, 22 Oct 2001 21:20:44 -0700 (PDT) From: Gobbo <deadtechinc@yahoo.com> Subject: Question about Def file I am working on a Definition file for Supersystems. There are 2 types of units, Characters and Henchmen. They both have one stat, Vitaility, Characters Vitl is = to the sum of Strg + Rslv. Henchmen, however, have a Vitl = to the number of henchmen on the group. How do I set this up in the Def File? ===== Lee Langston http://www.ogresforge.com AIM: drgtc "Just another day in paradox!" __________________________________________________ Do You Yahoo!? Make a great connection at Yahoo! Personals. http://personals.yahoo.com __________________________________________________ ______________________ __________________________________________________ ______________________ Message: 10 Date: Tue, 23 Oct 2001 06:30:51 -0000 From: "Russell Sparkes" <rjs@inorbit.com> Subject: Re: Question about Def file --- In armybuilder@y..., Gobbo <deadtechinc@y...> wrote: > I am working on a Definition file for Supersystems. There are 2 > types of units, Characters and Henchmen. They both have one stat, > Vitaility, Characters Vitl is = to the sum of Strg + Rslv. > Henchmen, however, have a Vitl = to the number of henchmen on > the group. How do I set this up in the Def File? > I wouldn't. I'd use an option in the datafile attached to the Character to set the Vitl using base:Vitl=(Strg+Rslv) and then another option attached to the Henchmen to set the Vitl using base:Vitl=(#) - assuming the number of Hencmen in the group are all part of a single Army Builder "unit". Cheers, Russell. ---- Russell Sparkes - rjs@inorbit.com - http://www.freecfm.com/r/rjs "Experience is what you get just after you needed it" - Unknown __________________________________________________ ______________________ __________________________________________________ ______________________ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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