Junior Member
Join Date: Jun 2011
Posts: 15
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While trying to create all the NPCs from the Council of Thieves AP I came across the Outcast King in the second adventure. He's a barbazu-otyugh amalgam with a rather fetching pair of swords. I obviously hit a bump here, there's no amalgam template or any other template from the Advanced Bestiary.
Considering the fact that Paizo occasionally reference this book, is there any chance it will be implemented? |
#1 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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It sounds like the NPC you have is a unique one. I ran into issues when creating the Kingmaker NPCs as well. Piazo does noty follow their own rules when they created the NPCs for the adventure paths. What i ended up doing was to create the NPC as a seperate file and then use it as the race to create the NPC from.
Since the books that Piazo uses arent created by Piazo i doubt that they will be put into HL unless someone wanted to do it themselves. As for the templates, i think most, if not all of them, from the beastiary are already in HL. If you scroll down through the list of classes when you go to level up a character, you'll see a section called templates. Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#2 |
Junior Member
Join Date: Jun 2011
Posts: 15
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They are, but the template I'm talking about is from the Advanced Bestiary, not the Pathfinder Bestiary.
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#3 |
Senior Member
Join Date: Aug 2008
Location: Miamisburg, OH
Posts: 1,322
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A, sorry about that. I belive that book was an intermitted step for Piazo and came out before the Beastiary. Mostly it was a rush to market to have something for the game. I belive its a dead product now, so again, i dont see LW adding it to HL. but anyone in the user community could put it together and post it for everyone else.
Web site - Cheese Weasel Logistics - www.cheeseweasel.net Twitter - @CheeseWeaselGMZ For user created content check out www.d20pfsrd.com and www.cheeseweasel.net For video demos of Hero Lab go to http://www.youtube.com/user/TheChiefweasel?blend=9&ob=5 |
#4 |
Senior Member
Join Date: Jan 2011
Location: Honolulu
Posts: 250
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The Advanced Bestiary is published by Green Ronin. It is a nicely designed monster book of primarily templates (I want to say all templates, but I can't say that for sure) which Paizo used (since OGL and all) for monsters a bunch modules and APs.
However, since it isn't (and never was) a Pathfinder book, just used in a number of them. (Like the gold-clad monsters in City of Golden Death.) |
#5 |
Junior Member
Join Date: Apr 2011
Posts: 13
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I've got to say, as an avid GMer of the Adventure Paths, I've had quite a few issues with HeroLab. But as you say chiefweasel, the issues are more because the authors want to get creative with the creatures in the APs, more than Lone Wolf not getting this right.
One possible solution from Lone Wolf though, may be an add on (I'm not sure of the proper name, or indeed if this already exists and I don't know how to use it) that lets you change things freely when you need to. As a non-programer (and I mean with NO experience), I can't change too much in the background or create some of the solutions that you Mr Weasel have done (which I have used, BTW, I am having trouble finding them again, but if you could send me the URL that'd be great). So a simple "in program" option saying "pretty much do whatever you want with this guy and to hell with the rules cause APs are creativity heavy" would be useful. But as I said, as a new user with NO programing skills, maybe this option already exists and I have missed something. Anyway, I still enjoy HeroLab and when I get the time to create my own adventures, it is going to save me TONS of time with the monsters. Cheers |
#6 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Location: Austin, TX
Posts: 267
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