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Eidolon Natural Attacks

For some reason when I am adding evolutions to my Eidolon the "Natural Attacks Allowed" I have doesn't change. It just stays at "0 of 5 (5 left)". Does anyone know how to fix that? It also says that all of my evolutions are "Requirements not met", and I have no idea how to fix that. Even the two sets of legs and the bite attack that the Quadruped starts with are "Requirements not met".
 
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It would be worth providing your .por file so people can see what is wrong.

Before picking an option, there is usually something in the pop-up tooltip which says why the requirements are not met.
 
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