Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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Is there a ay to display the HP on the tactical console as a percentage rather than the actual number...
I want to utilize the console to convey current state to players with out revealing actual HP of other PCs, NPCs, and creatures. With a % it could display something like 100/100 or a "health meter" would be nice. Thanks for feedback |
#1 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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Thanks for the suggestion, but unless there is a lot of support for this, it is unlikely to happen, because it would require lots of work to mess with the tactical console.
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#2 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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Humm.. Puzzled...
I'm no "expert" when it comes to HL.. but " it would require lots of work to mess with the tactical console." confuses me.. Maybe I am "over-simplifying", but since the total HP value and the Current HP value are both already displayed, I don't see "alot of work" to divide one number by the other and display that value as a %.... Is there a method in a Developers Tool Kit or the Editor to take that next step? Granted it would take some work to create a "bar" that would have to calculate wounded, versus bloodied, versus critical.... Thanks for the rapid replies. |
#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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It'd be more about making a setting for "Display HP as percentage" and then moving things around in the tactical console to display the bar and percentage in the most aesthetically pleasing way.
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#4 |
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 707
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resurrection.....
Just a revist, and reverbage.. I get that it might require abit of "pretty" for the aesthetics, but again doesnt seem like a total revamp? Again maybe missing something here... Further, it (as far as I can tell) cannot be done through the Developers Tool Kit correct? I'm happy to do the leg work (since this is not obviously a desired use from the mass community) as it would save me utiliing two different products. |
#5 |
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