Junior Member
Join Date: Jan 2015
Posts: 2
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Does anyone know how to edit what is checked by PL? In using certain powers such as deflect, which requires an action, I don't see the purpose for limiting it to PL limits. It almost seems stupid to do so, because if you have a dodge of 12 in a PL 10 game, then Deflect would cap at 12 also, so you don't actually get any benefits from it since you can actively defend with dodge and get the same results. So I don't limit active defenses you need to give up your attack to use.
All the program does is tell me it is too high, so I am currently just ignoring that message as long as I can see that is based on an issue I have approved of, but I would like to turn it off for certain powers like that. |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Yes, it's quite possible. Open up the editor and go to the Powers tab. Do New (Copy) and select the Deflect power. Note its Id of pwDeflect. You'll need it later. Give it a unique Unique Id up top (don't reuse the older name. "pwDeflect2" will work.). I also advise giving it a slightly different name like "Deflect (no PL limit)" so that you don't confuse the new and old power.
Go into the "Eval Rules" button to the right. There's the code for checking PL. Quote:
Now, you can set your Deflect to any value you want. Note that there really is no limit at all now. A more nuanced solution might limit it to some sane value like 1.5 times PL. I can help you with that too if you'd like. Regular powers, I don't know how to disable the check short of checking "No PL" when creating the character. |
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#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
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Adding the .user file for this.
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#3 |
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