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Old January 21st, 2003, 12:34 AM
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There are 2 messages in this issue.

Topics in this digest:

1. ABcreaor parent unit problems
From: Justin Pearl <poody3699@yahoo.com>
2. new file builder introduction
From: "Jeff Hogg <jrhogg000@ameritech.net>" <jrhogg000@ameritech.net>


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Message: 1
Date: Mon, 20 Jan 2003 18:46:27 -0800 (PST)
From: Justin Pearl <poody3699@yahoo.com>
Subject: ABcreaor parent unit problems


Hi all,

Im attempting to write a file for army builder but i keep getting an error for one of my parent units,

"A potentially serious error in the data files was encountered. This error has resulted in an infinite loop when resolving relationships for the top level unit "Tanith Infantry Platoon" and its children. Army builder has given up trying to resolve the situation, so youre roster may contain invalid relationships. Please contact the data file creator (me) about this problem.

any Ideas on what this could be?????



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Message: 2
Date: Tue, 21 Jan 2003 03:02:42 -0000
From: "Jeff Hogg <jrhogg000@ameritech.net>" <jrhogg000@ameritech.net>
Subject: new file builder introduction

Hi all,

My name is Jeff, and I got it in my head that I want to write an
AB file. Here's the catch, after reading the documentation and such,
and given that I have very little expeience with builing database
files of any sort, I feel a little overwhelmed. I'm hoping you all
can help me through this.
I understand that the critical first step has to getting the
data organized before jumping in. But the game I'm looking at is a
little odd when compared with others of it's ilk. I'm looking for
feedback on where to place the data. I haven't found a game that
handles the data in a way that should be similar to what I want
because the game is odd. If youre interested, it is a neat little
superhero skirmish game called Supersystem. Unlike most games therer
isn't a basic starting profile for the characters, unless you assume
strait zeros, because each players characters are completely custom.
What I hope to get out of this is the ability to build
characters inside the program and have them print out nice and
clean. I imagine (maybe incorrectly) that the base character would
list as straight 1's in the 4 basic attributes (technically the
lowest possible). Then in the options side bar there would be a list
of everything that can be modified, starting with the Attributes and
including all the cool abilities that Super Heroes can have. I'm
guessing for ease of use I would like to have the options sidebar
group related powers together into sub catagories (example, Brick
characters [like the Hulk] can have Super Strength, Hand to Hand
Attack, Armor etc., so the typically used powers for each type would
be in a sub group. I don't know if it's a problematic complication,
but in many instances it would be helpful to be able to list the same
power under different sub catagories. For example, Bricks and
Brawlers [like Daredevil] both use the Melee Attack power, but would
intuitively be different catagories.


Anyway

You have an idea of whew I'm at and what I want to get out of this.
Where should I start and what should I do first.

Thanks, Jeff

P.S. I appoligize for any spelling errors that have crept in. I'm
using Yahoo's web based email program here at work and it is
obviously very primitive.



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