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Farling
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Old September 9th, 2018, 04:58 AM
Shadow, with the individual arrow item that you've made so that we can create magical ammunition, the cost is calculated correctly if we give pluses to the item, but if we give some other magical bonus (e.g. ghost touched), the full price of the bonus is added to each arrow. (6,000+gp per arrow is a bit much.)

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
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ShadowChemosh
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Old September 9th, 2018, 11:08 AM
Quote:
Originally Posted by Krothos View Post
This is why I love Shadow!
Thanks!

Quote:
Originally Posted by catman123456 View Post
This is why I love the community. also a psicrystal error
This is fixed...

Quote:
Originally Posted by Farling View Post
Shadow, with the individual arrow item that you've made so that we can create magical ammunition, the cost is calculated correctly if we give pluses to the item, but if we give some other magical bonus (e.g. ghost touched), the full price of the bonus is added to each arrow. (6,000+gp per arrow is a bit much.)
This is also fixed. I even have it able to correctly calculate for MW single arrows now.

For details HERE is how the single arrow works.

Going to wait until end of day to see if any other new bug reports happen but will most likely release a version tonight with the fixes.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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Farling
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Old September 10th, 2018, 12:11 AM
I tried setting stack to "add new stack", then setting number to add to "5".
But when I then create an arrow with +1 ghost-touch it is still giving a gear value of 30,230gp for each arrow. (It always adds 30,000gp for the ghost-touch.)

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
Farling is offline   #1593 Reply With Quote
ShadowChemosh
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Old September 10th, 2018, 12:12 AM
Quote:
Originally Posted by Farling View Post
I tried setting stack to "add new stack", then setting number to add to "5".
But when I then create an arrow with +1 ghost-touch it is still giving a gear value of 30,230gp for each arrow. (It always adds 30,000gp for the ghost-touch.)
I have not released v1.19 yet. Doing that as I write this. Try it again after you download v1.19.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1594 Reply With Quote
ShadowChemosh
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Old September 10th, 2018, 12:24 AM
The release of the new "Pathfinder Pack" version 1.19 is out!

v1.19 September 10, 2018

Bug Fixes
  • Ultimate Psionics (ShadowChemosh) - Fixed issue with higher level characters and Psicrystals. Some skills where being marked as invalid for having more ranks than Hit Dice.
  • ShadowChemosh Equipment (ShadowChemosh) - Fixed issue with the single magic Arrow as specific item properties like Ghost Touch where not calculating cost correctly. Cost should always be correct now even if buying a single masterwork arrow. For details on how to make use of this item see POST.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1595 Reply With Quote
Farling
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Old September 10th, 2018, 12:36 PM
Quote:
Originally Posted by ShadowChemosh View Post
I have not released v1.19 yet. Doing that as I write this. Try it again after you download v1.19.
Ah, catching me out with two releases close together!

Excellent, I don't look like a treasure hoarder any more. (Obviously, as I keep the treasure list I might have slightly more than everyone else...)

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal

Last edited by Farling; September 10th, 2018 at 12:39 PM.
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ShadowChemosh
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Old September 10th, 2018, 12:45 PM
Quote:
Originally Posted by Farling View Post
Ah, catching me out with two releases close together!

Excellent, I don't look like a treasure hoarder any more. (Obviously, as I keep the treasure list I might have slightly more than everyone else...)
Just keep in mind (the price once set and added to a character won't change). Or at least it was not always when I was testing.

Meaning to be 100% correct you will need to remove the +1 ghost arrow(s) and re-add them again after you update.

Sorry..

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1597 Reply With Quote
Farling
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Old September 10th, 2018, 01:20 PM
Quote:
Originally Posted by ShadowChemosh View Post
Just keep in mind (the price once set and added to a character won't change). Or at least it was not always when I was testing.

Meaning to be 100% correct you will need to remove the +1 ghost arrow(s) and re-add them again after you update.

Sorry..
The gear value appeared immediately after v1.9 was compiled as part of the game system. No need to re-add the arrows

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
Farling is offline   #1598 Reply With Quote
ShadowChemosh
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Old September 10th, 2018, 06:49 PM
Quote:
Originally Posted by Farling View Post
The gear value appeared immediately after v1.9 was compiled as part of the game system. No need to re-add the arrows
Sweet!

I knew that I was just testing you.

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #1599 Reply With Quote
Krothos
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Old September 11th, 2018, 11:05 AM
I'm getting the following error when I check for Community updates:

https://drive.google.com/file/d/1uGe...ew?usp=sharing
Krothos is offline   #1600 Reply With Quote
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