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EdSteiner
Senior Member
 
Join Date: Jan 2011
Location: USA
Posts: 729

Old March 7th, 2014, 10:27 AM
Well the Dwarf book has thrown me some key issues. Number one is that the runes no longer cost the same as you add more runes. Example the old style of Cleaving was 20/40/60 made it very easy to code for price cost. Now it goes something like this 10/35/65.

Under the old rules each Cleaving rune just added +1 to the Strength of the attack. Now 1 rune adds Armor Piercing special rule, a second one adds the +1 Strength and the third gives Killing Blow special rule. Again a coding issues it is a variable benefits which must then act and adjust the character line stat in some cases. I have some leads and ideas I took from the Flames of War dataset, time will tell if I can modify that code to fit what I need.

So what this means that the way runes done may change after the initial release. Still set for tentative next Friday 13MAR14
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