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Aldaron
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Join Date: Dec 2007
Posts: 139

Old November 25th, 2017, 01:53 PM
If it's relatively simple to do, is it possible for HeroLab to include support for long file names? I have a pretty complex and deep folder structure for all my game files, and I frequently run into problems with HeroLab not saving due to the length of the filepath/name being over 260 characters.

I have Windows set to enable long file names, but it needs the same thing enable for 32-bit applications. If it's a big deal, never mind. But if it's simple to do, it would be great.
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Minous
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Join Date: May 2015
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Old November 25th, 2017, 02:41 PM
Its not as simple as you might think. Really long path names can cause other issues so I would avoid those in the first place.
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EightBitz
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Join Date: May 2013
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Old November 25th, 2017, 03:13 PM
Quote:
Originally Posted by Minous View Post
Its not as simple as you might think. Really long path names can cause other issues so I would avoid those in the first place.
What Minous said. Seriously.
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