Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Pathfinder Roleplaying Game

Notices

Reply
 
Thread Tools Display Modes
Lunacorva
Junior Member
 
Join Date: Dec 2021
Posts: 22

Old January 4th, 2022, 03:00 PM
I'm looking for a guide or tutorial for adding a new class into the pathfinder editor.

Specifically, this class:

http://spheresofpower.wikidot.com/mountebank
Lunacorva is offline   #1 Reply With Quote
Dami
Senior Member
 
Join Date: Mar 2013
Location: Melbourne, Australia
Posts: 962

Old January 4th, 2022, 10:16 PM
You won't get a guide on a specific class, but you might be able to find a class already done that has similar abilities that you can look at in the editor.

Some guides/help:

Editor > Help > Help on using the editor (This includes classes)
Shadow's notes on the editor
LW Hero Lab videos on YouTube

A lot of what you want is likely to be copy and paste into the editor, then getting harder when you start doing class abilities, etc. Generally, the best start is to "New (Copy)" something that already exists and modify it, if you aren't comfortable doing your own scripting.
If you run into trouble, start a new thread and explain what you want, what you have done, and what doesn't work.

Current RPG's: Pathfinder (GM), Pathfinder (Player), Gamma World (GM, Pathfinder homebrew).
HeroLab: 3.5 & Pathfinder. HL User Files for PF: Greyhawk Setting, Gamma World (WIP).

DM and player of D&D since 1980.
Dami is offline   #2 Reply With Quote
Lord Magus
Senior Member
 
Join Date: Jan 2011
Location: Quebec, QC, Canada
Posts: 413

Old January 5th, 2022, 05:58 AM
I would add that since this uses the Spheres of Power system, you should have all of the files for that system (for reference and bug quashing purposes), and should probably set up a separate copy of the Pathfinder system specifically for the Spheres, to work on this (Tools menu, Duplicate Game System)
Lord Magus is offline   #3 Reply With Quote
Lunacorva
Junior Member
 
Join Date: Dec 2021
Posts: 22

Old January 12th, 2022, 08:53 PM
UPDATE: It's going well so far. A little stuck on one specific class ability:

Natural Scoundrel
A mountebank must select the Scoundrel sphere with the first talent they gain from this class and cannot select the natural rogue drawback when gaining this talent.

Even with the Spheres of Might and Power add on, I'm not sure how to add that little restriction in.
Lunacorva is offline   #4 Reply With Quote
Ualaa
Senior Member
 
Join Date: Sep 2013
Location: Vancouver, Canada.
Posts: 779

Old January 14th, 2022, 11:28 PM
Sentinel gets Guardian as a bonus, and has to choose only that.

Striker gets their choice of an unarmed sphere, I think Boxing, Open Hand, or Brute.
Ualaa is offline   #5 Reply With Quote
Lunacorva
Junior Member
 
Join Date: Dec 2021
Posts: 22

Old January 17th, 2022, 07:11 AM
Okay... So I've been trying to get this to work, and I'm absolutely baffled.

I tried taking the Combat Training Class Special and turning it into Natural Scoundrel.

Combat Training has only ONE bootstrap: Player can choose a Martial Sphere.

So I changed that bootstrap to: Player gains the Scoundrel Sphere.

That should do it it, right?

NOPE.

I playtest, and... you still have to choose a Martial Sphere... except you no longer have any options.

How...? Why... What...?

I don't. I don't get it.

The ability I changed, LITERALLY doesn't have anything else on it! no other bootstraps, no tags except "helper" tags, no evalscripts, NOTHING! What gives? It makes no sense!

Sorry. Frustrated.
Lunacorva is offline   #6 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 09:29 PM.


Powered by vBulletin® - Copyright ©2000 - 2022, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.