Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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@ShadowChemosh
Would it be possible to add a field to spells that would list a DC? Also, is there a way to add the one field that is missing from the Spells (Area, Target, Effect, it can have a few names, so it might have to be a user defined field)? Lastly, can special abilities have a DC with an associated ability-based component, so that it would calculate the 10 + 1/2 HD + ability mod? This would go a long way to solving many issues I have with spells and special abilities. Just some things I've come across lately. |
#31 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Adding the "DC" and Area, Target, Effect would also be a great addition to spells at the same time. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#32 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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Found a couple of issues. I've noticed that the In-Play tab works differently, and now all the things I've created with just the checkbox to activate it also have a charge on the In-Play tab that says 0/0. It's way too much work for me to get rid of all of them, when they weren't there before. Before it would either put the check box or show the charges or both depending on the selection in the Special. Now it appears these have been combined into one option on the Specials? Is this the intended use?
The other issue is unarmed attacks. It seems that the unarmed attack damage progression has been flubbed up. Medium creatures still get 1d3, but now the Large creatures are getting 1d6 rather than 1d4, and Huge creatures are getting 2d6 instead of 1d6. It appears to be doing a damage up for the size twice. I know there were some changes to unarmed strike, but this is a dozy I just happened to notice on a huge Giant and then went testing to see what was up. |
#33 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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The spell "Torrent of Elemental Rage" with id 'sPFWiz6002' from Pathfinder - Legacy of Fire is incorrectly marked as a Sorcerer spell.
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#34 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Am I crazy, or were we once able to 'equip' a natural weapon? I only ask because in the instances where you are wanting to use a primary natural weapon as a secondary attack, there doesn't seem to be way to determine attack bonus and damage for that attack.
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#35 |
Senior Member
Join Date: Oct 2011
Posts: 865
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i think that only existed in Pathfinder... but im not sure either.
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#36 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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I have encountered a runtime error, it seems to occur only when I try to add additional spell levels from a prestige class.
I've tried several different classes, and combinations and I get the same thing. Finally, for some reason the updater was giving me Hero Labs 1.6e. I finally got it to give me 1.6a and it seems to be working. Last edited by TobyFox2002; January 11th, 2015 at 08:05 AM. |
#37 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#38 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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Quote:
Quote:
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
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#39 |
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Join Date: Jan 2010
Location: Chicago, IL (USA)
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I honestly don't know. I know they where not equip-able in Pathfinder but maybe they where in d20 so you can pick which was the Primary attack and which the 'secondary' attack? I don't recall doing anything in the area of weapons so not sure why this would suddenly change.
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#40 |
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