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ShadowChemosh
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Old November 30th, 2010, 11:58 AM
I have updated the LIST of all the .user files I have and are using to build release 1.2. So please double check that I have everything. If you see something missing be sure to shout out.

Thanks

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bodrin
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Old November 30th, 2010, 03:14 PM
****Ignore****

Last edited by bodrin; November 30th, 2010 at 03:20 PM. Reason: already answered
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ShadowChemosh
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Old November 30th, 2010, 03:21 PM
Quote:
Originally Posted by bodrin View Post
SRD (DMG) poisons seem to be missing, DRcomp poisons aren't though!
Thanks. It simply got buried in my email. Thanks for double checking.

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Bluephoenix
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Old December 1st, 2010, 05:01 AM
List of files I have currently marked as sent:
CArc - PrC Wayfarer guide
CArc - PrC Geometer
RoS - PrC Runesmith
CAdv - PrC Exemplar
RotW - PrC Champion of Corellon

one of the classes was included in another by mistake (I believe Wayfarer is in with geometer) I have separated those out for my next batch of updates.

currently working on for 1.3 release:

MIC - Relic Millennial Chainmail
CWar - update to file for monkey grip feat.
CMag - PrC Ultimate Magus
updates to champion of corellon laerthian PrC
separation of geometer and wayfarer guide to individual files

missing Races of the wild material to complete the book.

Last edited by Bluephoenix; December 1st, 2010 at 08:16 AM.
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risner
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Old December 1st, 2010, 08:06 AM
I've got more changes.

The Fixes.user file still had an old way of doing Skilled City-Dweller I forgot to delete:
cvCityDwel in the Class Variants page

Here is the new way (Adjustments) and there only needs to be four adjustments to handle all classes (because you select the class):
http://heathers.stdio.com/~risner/Fixes2.user
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risner
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Old December 1st, 2010, 08:41 AM
One more I needed just now:

Code:
  <thing id="ioWWGoGF" name="Wraith&apos;s Woe Gauntlets of Ghost Fighting (MIC)" description="{b}Price (Item Level){/b}: 4,000 gp (6th)\n{b}Body Slot{/b}: Hands\n{b}Caster Level{/b}: 13th\n{b}Aura{/b}: Faint; (DC 21) conjuration\n{b}Activation{/b}: -\n{b}Weight{/b}: 1 lb.\n\n{i}This pair of heavy, black leather gloves bears suns and skulls of gold on the knuckles and around each wrist.{/i}.\n\nThe wearer of {i}gauntlets of ghost fighting{/i} deals damage normally to incorporeal creatures with spells or attacks, ignoring an incorporeal creature&apos;s 50% miss chance. In addition, melee attacks made by the wearer deal an extra 1d6 points of damage against incorporeal foes.\n\n{i}Prerequisites{/i}: Craft Wondrous Item, {i}plane shift{/i}, possession of a piece of the set.\n\n{i}Cost to Create{/i}: 2,000 gp, 160 XP, 4 days." compset="Wondrous" summary="Ignore Incorp 50% miss (spells/attacks), +1d6 Melee Damage">
    <comment>MIC p216
Part of a Collection and collection not scripted.</comment>
    <fieldval field="gWeight" value="1"/>
    <fieldval field="gCost" value="4000"/>
    <fieldval field="hTotal" value="3"/>
    <usesource source="MagicComp" parent="p35" name="Magic Item Compendium"/>
    <tag group="Hero" tag="EqpHand" name="Hand" abbrev="Hand"/>
    <tag group="gType" tag="Wonder" name="Wondrous Item" abbrev="Wonder"/>
    <tag group="Helper" tag="EquipMag" name="EquipMag" abbrev="EquipMag"/>
    <tag group="Helper" tag="EquipAvail" name="EquipAvail" abbrev="EquipAvail"/>
    </thing>
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risner
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Old December 1st, 2010, 09:07 AM
I'm going to clean these up, package into one file, and hopefully do as much as I can to make it easier on you.

This includes rewriting to work with existing material (Strong Stomach feat) etc.

When done, I'll let you know. So this is definitely 1.3 material.
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bodrin
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Old December 1st, 2010, 09:14 AM
@Shadowchemosh, On the LIST You've got me down as working on the MIC armour Properties, that's been put on hold for the moment.

Although i'll be methodically working on stuff that i'll be using in my Campaign which will include bits from the MIC anyway if they are not already added.
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bodrin
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Old December 1st, 2010, 09:17 AM
I've got the Dread Skeleton Template from Green Ronins Advanced Bestiary working.

V1.0 Sent for testing, note there are some niggles that need to be resolved before it's properly completed.

Bodrin
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ShadowChemosh
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Old December 1st, 2010, 09:32 AM
Quote:
Originally Posted by risner View Post
I've got more changes.

The Fixes.user file still had an old way of doing Skilled City-Dweller I forgot to delete:
cvCityDwel in the Class Variants page

Here is the new way (Adjustments) and there only needs to be four adjustments to handle all classes (because you select the class):
http://heathers.stdio.com/~risner/Fixes2.user
So I tried to take a quick look at this and I get a forbidden error message when trying to download it.

So is this Fixes file just Adjustments then?

Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community
- Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
ShadowChemosh is offline   #100 Reply With Quote
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