Senior Member
Join Date: Apr 2015
Posts: 343
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So I have added a bunch of custom Categories to my Shadowrun Realm to better reflect the game system.
Am I correct in observing that there is no way to add a pre-defined table to a text snippet in a pre-defined Category item so that it shows up ready to be populated with data when an item is created using that Category definition? (there also seems to be no "table" type snippet) Or is there some kind of workaround that lets you get a specific table design into a snippet such that it always shows up when you create an item in that Category? thanks |
#1 |
Senior Member
Join Date: Apr 2008
Posts: 345
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You are correct.
Best you can do, if you do a lot of tables (like for statblocks or something) is to create a template with that table built, then duplicate it whenever you need it. |
#2 |
Senior Member
Join Date: Apr 2015
Posts: 343
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You mean copy and past the table into each new snippet correct?
That is what I'm currently doing, it just does not leverage the snippets. Side question: Do snippets accept ANY pre-determined content (simple text for example)? I had though that was possible but now that i'm testing it I don't think that works... |
#3 |
Member
Join Date: Aug 2015
Location: Edmonton, AB
Posts: 40
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Asked a similar question in http://forums.wolflair.com/showthread.php?t=53961
Got the same answer. Disappointed, but got around it by creating single articles and then copy pasting from one tab to the entry I wanted it in. Essentially just named a snippet in the custom category "Progression Chart" or some such, and then when I make the new entry, just paste the chart in. Works for statblocks, just not as elegant a solution as I wanted. |
#4 |
Senior Member
Join Date: Dec 2014
Location: Twin Cities Area, MN, USA
Posts: 1,325
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I've never found template articles satisfying for something like a statblock table. If I'm create a spell, or monster, then sure, copy from a template article or topic and edit. But if I just want a table, I find it interrupts my flow too much to open another topic/article, copy the content I want, and paste it into the new article/topic.
A text expander is a life saver in this situation. I use PhraseExpress, but there are others, like ActiveWords. RW Project: Dungeons & Dragons 5th edition homebrew world Other Tools: CampaignCartographer, Cityographer, Dungeonographer, Evernote |
#5 |
Senior Member
Join Date: Jan 2013
Location: Rochester, MN
Posts: 1,517
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Quote:
Instead (answering your first question) make a template Topic/Article and duplicate the Topic/Article when you want to make a new one. So you might have a Topic named "Template NPC" using the Individual Category; in that Topic you set up all of your favorite tables and whatnot in the various Snippets. When you go to write up a new NPC, duplicate "Template NPC" and go from there. |
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#6 |
Senior Member
Join Date: Apr 2014
Location: Denmark
Posts: 740
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Quote:
However, at present the snippet will be (can be) filled with a ghosted text giving clues as to what the snippet was intended for, which is also a very useful thing. So I am not quite sure how to implement both things at the same time. I made a kind of work around and at the same time addressed the challenge I have presently with no support for my custom calendar system: Dates.png Granted, it only works for certain things, it involves tags and is a far cry from snippets with pre-determined tabels and what-not. Vargr Deputy Calendar Champion Legend has it, that the Tarrasque is a huge fighting beast, perpetually hungry. Sleet entered History when he managed to get on the back of a Tarrasque only to be ridden out of History shortly after. Using Realm Works, Worldographer (Hexographer 2), LibreOffice, Daz3D Studio, pen & paper for the realm World of Temeon and the system LEFD - both homebrewed. |
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#7 |
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