Member
Join Date: Aug 2014
Posts: 87
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I'm trying to think how to model the odd advancement structure of the Iron Kingdoms RPG and was hoping for some hints. I don't want to just post the table, since that's probably not allowed.
Here's a breakdown of how it works. Each session gives you some number of XPs, which accumulate over the life of the character (like D&D). As you cross certain thresholds, you can increase certain... things. There is no absolute value to how often you get 'stuff'. It starts at every 2, then every 3, and every 5 by the time you get near 100xps. Here's an example. Code:
XP Advancement 2 +2 Occupational Skill 4 +1 spell, ability, connection or military skill 6 +1 stat .... 27 +2 occupational skill 30 +1 archetype benefit or +1 career and +2 occupational skills |
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Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,217
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In Pathfinder's editor, take a look at the Mechanics tab, and copy some of the mechanics that are there. That way, you can see some of how Pathfinder handles its feats/level table and other level-dependent things.
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