Senior Member
Join Date: Feb 2010
Posts: 874
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Do custom Equipment types and separators not work right? I just did some for Broken Earth, and all the separators are showing up above above "Custom" (both on the drop down menu in the Editor and in the Equipment selection sorting) and the equipment with these cateogories is not actually sorting under the separator. Is there something I need to do that I'm missing?
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#1 |
Senior Member
Join Date: Nov 2009
Posts: 891
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They need to have its category. So after you make the custom category, click on the Test Now! button on the top left. Then you can use that as the Equipment type for new gear.
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#2 |
Senior Member
Join Date: Feb 2010
Posts: 874
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It just seems to test the item, not the type. In other words, it'll test "Battery" not "Electronics".
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#3 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Maybe I do not understand what you are saying. Let's say that you made a Separator called "Electronics". In that separator you would give it the Custom Equipment Type. That will make a window appear, where you enter Electronics into the fields. If you test this, or open the program again after saving and quitting, then you will see "Electronics" in the Equipment Type menu -- you will not need to create it multiple times. Then each item, such as "Battery", would also need to choose Electronics, which is now in that menu. Then you can test Battery and it will show up in its separator.
Did you already do that and it is still not working? Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#4 |
Senior Member
Join Date: Feb 2010
Posts: 874
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Correct. I'd entered the two new equipment categories--Fuel and Electronics--as I put the equipment in. They now show up on the equipment types, but they're above the "custom equipment" entry in the pulldown. Then I went back and did a separator for each of them, but that separator shows up above "custom equipment" in the portfolio manager, and in either case, its not sorting the various equipment with "Fuel" or "Electronics" together; they're just being stuffed under the three "Custom" separators and above "Adventuring Gear" as though they had no equipment type assigned, even though I've done the test on each of them individually, and saved the data file. The "
--Electronics--" and "--Fuel--" headers show up above the three "custom" headers (and right below a "--Custom Gear--" header, which is greyed out like the typical headers rather than the white one-off gear selectors. |
#5 |
Senior Member
Join Date: Feb 2010
Posts: 874
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Wait a minute; was I supposed to use "Custom" rather than "New Tag"? I did the latter. Let me test this...
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#6 |
Senior Member
Join Date: Feb 2010
Posts: 874
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No, that just lists it as Custom. New Tag should have been right. But it doesn't seem to be sorting.
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#7 |
Senior Member
Join Date: Nov 2009
Posts: 891
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Huh, so I am wrong. That is how Edges and their categories work. I just looked at the Deadlands data to see how it was done and it was a sneaky workaround. Check this out from the Common Code Examples (the second post). http://forums.wolflair.com/showpost....95&postcount=2
Evil wins because good rolls poorly .... or the players are not paying enough attention to the game. |
#8 |
Senior Member
Join Date: Feb 2010
Posts: 874
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Oh. So I'm going to need to reutilize some of the old ones. That's kind of a nuisance. I'll have to see how much work that'll be.
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#9 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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Yeah, with gear it's really about replacing the existing groups with ones you want but you have to know what you want to replace them with to work out the order they'll end up being in. I think there might be a request in the features thread for a better way to do that but I don't remember for sure.
Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#10 |
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