Junior Member
Join Date: Nov 2011
Posts: 8
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Am I correct in understanding that the only way currently to add a custom weapon, such as the C96 Mauser from the Thrilling Tales setting, into the current SW dataset is to go through the editor?
I see where I can add something custom into virtually every other area (skills, edges, hindrances, and gear) but not into the armory section. Am I just missing it? If that's not currently something I can do then I'm kinda sad about that...the thing that drew me to the SW info for Herolab is the absolute freedom you have with creating new weapons, armor, etc with my Pathfinder data. |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
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The Mauser would go under the Ranged Weapon tab in the editor. Melee goes into Hand Weapons. The armory section is broken out into the individual types of items.
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#2 |
Junior Member
Join Date: Nov 2011
Posts: 8
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Everything seems pretty straightforward in there but I've got a situation I'm having an issue with.
I'm trying to add the Lightsaber into the editor and I'm having issues getting it to calculate correctly. The damage is supposed to be STR+2d8 and that's just not working for me...any suggestions on how to configure that? I sincerely appreciate the assist! |
#3 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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cinlach, we need more information. how do you have the damage for the weapon cinfigured....could we get a screenshot of the editor?
Yes, the only way to put in a custom weapon is through the Editor. |
#4 |
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