Senior Member
Join Date: Apr 2012
Location: U.S. Northeast: Connecticut
Posts: 117
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Quote:
Synthacardium adds it's rating as bonus dice to Athletics Tests. Ranged Defense, full or otherwise, is not an Athletics Test. Not even when the skill used to calculate your die pool is an Athletics-group skill. |
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#91 |
Junior Member
Join Date: Sep 2012
Location: The gaming table
Posts: 3
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Built a Vampire character with a 6 in Intuition, Hawk Eye and lvl 1 Perception.
My Perception rolls are defaulting at 5 even after deleting and re-adding the qualities... Am I missing something? |
#92 |
Junior Member
Join Date: Sep 2012
Location: The gaming table
Posts: 3
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Perception skill roll is defaulting to 5 on a Vampire character with Intuition of 6, Hawk Eye and Perceptive lvl1
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#93 |
Member
Join Date: Aug 2011
Posts: 30
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IMPROVED PHYSICAL ATTRIBUTE adept power
--If you choose BODY as the attribute you are improving, the amount of ENCUMBRANCE you can have on the ARMOR tab does not improve. |
#94 |
Senior Member
Join Date: Apr 2012
Location: U.S. Northeast: Connecticut
Posts: 117
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I can confirm CrowOfPyke's report; start a new profile, set the character to Adept, increase Body to 4 and Magic to 2+. Go to Magic tab, select Improved Physical Attribute, set it to 2.
Body is now 4/6. Armor encumbrance still says "0/8". |
#95 |
Junior Member
Join Date: Feb 2012
Posts: 16
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Softweave is not calculating right. I can't even tell how it is calculating, I was told by one person it was applying to both sides. However my test (Conducted on Str 1, Body 2 with 6/4 armor) still was at -0. Like I said not sure how it is calculating this...
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#96 |
Senior Member
Join Date: Apr 2012
Location: U.S. Northeast: Connecticut
Posts: 117
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Quote:
Armor Vest (6/4) plain: encumbrance 6 of 4, -1 malus.An Armor Jacket (6/4) with Softweave worn by a Strength 1 character, should encumber it's wearer as if it were (5/3). With Body 4, that's still encumbered and shuld be a -1 malus. Changing strength to 2, 3, 4, 5, or 6 had no effect. I then set strength to 4, and tried a different outfit: Chain Shirt (2/7) plain: encumbrance 7 of 4, -2 malus.A Chain Shirt (2/7) worn by a Strength 4 character should encumber it's wearer as if it were 2/3. With body 4, that should be a -0 malus. Clearly, HL is simply applying a 2-point easement to encumbrance, regardless of strength. But wait, it gets worse!! I took the same Body 2 portfolio, and added an "Industrious Jumpsuit" (6/6). Without Softweave, predictably, a -1 malus appeared because encumbrance was still 6 of 4. Addint YNT softweave should not have changed this - it should reduce ONE rating for encumbrance purposes, but not both. However, in HL ... Encumbrance is lowered to 4 of 4, and the malus becomes -0. So not only is HeroLab using a flat modifier, it's applying the reduction to both ratings. This is not how the rules describe Softweave. It's not even close. |
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#97 |
Junior Member
Join Date: Sep 2012
Posts: 1
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Currently, with 2.18 installed, using BP character creation, Negative Qualities are costing BP, and Positive Qualities are giving BP back. As this seems like a pretty noticable and crazy bug for no one to be commenting on it, I wanted to make sure that I'm not just doing something wrong here.
It seems to be affecting all Qualities, although I didn't check every single one. |
#98 |
Junior Member
Join Date: Sep 2012
Posts: 3
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Bug Fixes: "Under the Karma system, the Enemy quality was costing double what it should, and imposing an incorrect limit on the amount of karma spent."
Unfortunately this fix affected the Build Point system so that the Enemy quality now grants half of what it should. |
#99 |
Junior Member
Join Date: Jul 2012
Posts: 11
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Way of the Totem does not seem to be working properly. The subsidiary way (i.e. Way of the Warrior) does not seem to be reducing the cost of adept abilities . I confirmed this by switching way of the Totem for any other way of the ***** and then do get the cost reduction
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#100 |
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