Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Online Forums > HLO - Pathfinder 2nd Edition
Register FAQ Community Today's Posts Search

Notices

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Farling
Senior Member
 
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old August 27th, 2018, 05:51 AM
My second trial of the PF2 beta.
I have a druid with the Shillelagh spell.
How do I apply the spell's benefits to my equipped club?

I had thought that I might be able to apply a "+1 weapon potency" rune to the weapon, but I can't find it. (Perhaps because it is a rune only available at 4th level?)

Would I have to add the rune every time I cast the spell, and delete the rune when the spell expires?

Is there an adjustment I can add to toggle it on and off (like in HL classic)?

Farling

Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module

Donations gratefully received via Patreon, Ko-Fi or Paypal
Farling is offline   #1 Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 08:24 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.