Member
Join Date: Sep 2011
Posts: 96
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I simply love HeroLab more every day!
A question on Monster Ability score. Are most non-class monsters in the Bestiary built on 11/11/11/10/10/10 array? When I add any monster in Hero lab and choose the 11/11/11/10/10/10 array the ability scores come up as per the Bestiary, but they all say they are based on 10/10/10/10/10/10. So there are still three points to place. Maybe its just a bug in HL? Thanks, Konrad |
#1 |
Member
Join Date: Sep 2011
Posts: 96
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Quote:
But if you add a monster that will have lets say PC class levels then the monster is supposed to be based on the 15/14/12/11/10/8 array. If you choose this the monsters ability scores are correct, but again they are starting off from 10/10/10/10/10/10 so you are getting three too many points. I know its a bit picky. Konrad |
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#2 |
Member
Join Date: Sep 2011
Posts: 96
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Quote:
So, its picky, but to be correct I think the regular no-class () monsters need to show as being based on the 11/11/11/10/10/10 array? Konrad |
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Click the "Customize" button next to the race on the background tab - that will round all odd-numbered bonuses that the race is giving down to the next even number, so that you can then apply a clean array.
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#4 |
Member
Join Date: Sep 2011
Posts: 96
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Quote:
I'm not complaining, just saying.... On a stock monster it would be nice for the weapons and armour to already be added as well so you don't have to do it. But HL is easy to work with so no problem really. Konrad |
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#5 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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The weapons and armor should already be there if you import a stock monter. Which ones are you having a problem with?
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#6 |
Member
Join Date: Sep 2011
Posts: 96
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#7 |
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