Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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I have started work on adding items from the book of Vile darkness, and have hit a small snag with some of the spells. I've tried for about a week to get this to work but I dont really know where to go with it. The problem is "Corrupt" spells, Book of Vile Darkness p. 78. Here is a portion of description on corrupt spells:
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#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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There are two ways to handle this as I see it. One is to create multiple versions of each spell, and add them to each class's spell list (ie one version for wizard, another for cleric, etc). This is what we do for most spells anyway.
Another option could be to create one version of each spell assigned to Spell Class "Corruptor" and then we can put in a script on something that is on all characters to assign these spells to the correct classes. This is something that's been done before with other things (such as fixing Power Points). |
#2 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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Ouch, yeah.. I think I'll go with the second option (considering how many prepared spellcasting classes their must be)... I was hoping for a way to alter the classes from within the BoVD source, otherwise they'd always have to have this source active..
And its "Corrupt", not "Corruptor" as the spell descriptor. |
#3 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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At a quick count, I see 19 classes, though some you could probably disqualify, such as Paladin or Knight of the Chalice. Plus, several of them don't get the full 9 levels of spells. Quote:
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#4 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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I've hit upon an idea to use the same script that you made for the warmage and beguiler.
I'll still have to have a line to add it to each of the classes in each spell, but, it is better than having 19 version of each spell. And it will allow for quick and easy additions if new spell casting classes are added. Do you think that there might be a way to get that to work, if not I'll move on to other projects and come back to this later. |
#5 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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#6 |
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