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Sharoar
Junior Member
 
Join Date: Apr 2015
Posts: 4

Old April 12th, 2015, 06:06 PM
Hello,

I've noticed that Hero Lab is not fully calculating my players' dexterity bonus to AC. It's calculating his dex bonus to AC to be +3, despite the fact that it should be +5, and his armor has a max dex bonus of +6. What other factors could be causing Hero Lab to not fully calculate the full dex bonus to AC?
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Aaron
Senior Member
 
Join Date: Oct 2011
Posts: 6,793

Old April 13th, 2015, 07:19 AM
Medium encumberance.
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TheIronGolem
Senior Member
 
Join Date: Feb 2015
Posts: 676

Old April 13th, 2015, 10:33 AM
To elaborate on Aaron's response: Medium encumbrance limits a character to +3 DEX for AC purposes, independently of armor check penalties. You should be able to see your character's item weight and encumbrance level on the first or second column on the right (don't have it in front of me so I can't be sure)

If you are indeed encumbered, and you either don't play with encumbrance rules or just want to see the calculated results without encumbrance in play, hit CTL-K to bring up the Configure Hero menu and look for a checkbox labeled "No Encumbrance" under House Rules*. Uncheck that and hit OK, and you should be golden.

This is something that bites me pretty often too, since encumbrance is enabled by default and I often miss it when it's time to outfit the character.

*At least, I think that's where it is and what it's called. Again, don't have HL in front of me at the moment.
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Farling
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Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623

Old April 13th, 2015, 10:55 AM
The most common reason for HL reporting encumbrance is due to the weight of all those coins you are carrying :-)

(The weight of coins can be ignored by choosing the option in the configure character window.)
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