Senior Member
Join Date: Sep 2017
Posts: 602
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I've submitted 3.0 for release! FYI, I'm holding off on Spell Adjustments until the next release. There's a lot to do there, and I've already gotten started. But I'd rather get 3.0 and all its goodness out to everyone first, instead of holding it back while I start this new endeavor.
Special thanks to Mergon for all the work he did with the pre-release Artificer. He put in a lot of time with it, regardless of what I did or redid. Also thanks to jbearwillis for some groundwork he did on companions, which helped set the stage for the Primal Companion (which, in turn, allowed me to do all the other new companions in this release). And thanks to all of you guys for continuing to support this! I don't know how many actual people use or enjoy the work I do, but I'm happy so long as it's helping someone. Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#851 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 798
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Thank you for all your hard work, I am just glad it helped you figure out other things you needed to accomplish...
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#852 |
Junior Member
Join Date: Aug 2016
Posts: 9
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Fenris447, I use the community pack all the time. I've been waiting for the update with bated breath. Thanks for all the hard work!
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#853 |
Junior Member
Join Date: Jan 2021
Posts: 2
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how do i load in the new 3.0 community pack. i don't see it in the updates when i open herolab. sorry if dumb question.
ps i just noticed the word submitted. so i guess that means it's waiting for approval or something. Last edited by jhamby2000; January 3rd, 2021 at 07:34 AM. Reason: adding info |
#854 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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New 5e Pack released! Please give a big Thank You to Fenris447 for his fantastic job on getting this finished!
v3.0 Release January 3, 2021 NEW RELEASES
ENHANCEMENTS & CHANGES
BUGS
KNOWN ISSUES
Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#855 |
Junior Member
Join Date: Jan 2021
Posts: 2
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omg... thank you
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#856 |
Senior Member
Join Date: Sep 2017
Posts: 602
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I'm so happy to have gotten this out to everyone! It's probably the biggest updated I've ever done. As I mentioned, Mergon and jbearwillis both did great work that helped me get this built.
Let me know here (via PM) or over on the Github issues page if you guys run into any bugs or problems. I should have added in the patch notes that the vehicles require you to select their respective sources. The ships are a little special; actual items for the ships are part of the SRD/PHB, so you can select the items without selecting the Ghosts of Saltmarsh source. But the new vehicle "hero" will only show up if you select that source. Also, just to clarify the patch notes further, all the bullet points in the New Release header that are under Tasha's are specifically from Tasha's. The formatting I did in the Github version of the patchnotes didn't carry over to here. Probably obvious to y'all, but just in case... Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#857 |
Junior Member
Join Date: Oct 2018
Posts: 2
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Thanks for all the hard work that went in to this!
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#858 |
Senior Member
Join Date: Sep 2017
Posts: 602
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Preview: Spell Adjustments
So I got a bunch of spell adjustments done. If you want to preview them, copy over these files from my branch on our GitHub:
Copying/Updating the files Click on each of the files at the GitHub, then open the same file on your computer in Notepad. Copy the full text from the GitHub version and replace the entirety of the file on your computer. Save that file. Once you've replaced them all, save, close, and reload Hero Lab. Spells included
What other spells do you want adjustments for? Because we already have some adjustments or other functions for them, spells that do simple things like Temp HP or a straight AC bonus won't get their own adjustments. Spells that summon particular creatures can mostly be done by adding such a creature through the Encounter Builder. I'm likely going to add a few things like Animated Object, Phantom Steed, and Tiny Servant to the Encounter Builder to work that way. But are there other spells that you find yourself wishing you had a quick way to apply? Let me know so I can look into them for our next release. And one more thing... These files also add new adjustments to add Damage Resistance, Damage Immunity, Damage Vulnerability, and Condition Immunity to a Hero. I'm shocked they didn't already exist (and am a little afraid they DO and I missed them anyway), but now they're in. Enjoy! Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! Last edited by Fenris447; January 6th, 2021 at 02:20 PM. |
#859 |
Junior Member
Join Date: Jul 2015
Posts: 2
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Hey! This is an amazing resource, thanks so much for maintaining it/updating it so well! I have noticed that the Blood Hunter class has changed quite a bit and I'm wondering if there are plans to bring it up to date. It seems like it would be a lot of work for an unofficial thing, but it's also a pretty popular option... Just wondering!
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#860 |
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