Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Alternity (user-created)

Notices

Reply
 
Thread Tools Display Modes
blzbob
Senior Member
Volunteer Data File Contributor
 
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 399

Old July 25th, 2013, 09:23 PM
I'm getting ready to get a Stardrive campaign going soon and I was fiddling around to see what I will need to still do by hand and what I can do with the work you've done. The perks and flaws are easy enough to do by hand for the time being. I'm not even sure I'm going to use them right now. I was wondering about the skill cost of cybernetics. I didn't see the 10 point skill point cost for being able to use them. Is there a way to account for that?
blzbob is offline   #1 Reply With Quote
evildmguy
Senior Member
 
Join Date: Nov 2007
Location: Des Moines, IA
Posts: 327

Old July 27th, 2013, 11:23 AM
Good point. No there isn't at this point. I keep going back and forth on cybernetics and how to account for them. I haven't come up with a good way of implementing them. However, you could just add it as a Perk with a 10 point cost.
evildmguy is offline   #2 Reply With Quote
blzbob
Senior Member
Volunteer Data File Contributor
 
Join Date: May 2010
Location: Mountlake Terrace, Washington
Posts: 399

Old July 27th, 2013, 06:00 PM
I didn't even think about that. In fact I didn't realize that you had implemented the point costs for the perks and flaws yet. Now I see that you have. Thanks for the tip.
blzbob is offline   #3 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:19 PM.


Powered by vBulletin® - Copyright ©2000 - 2018, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.