Senior Member
Join Date: Jul 2005
Posts: 181
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He's back again!
For those of you that know what that meant, hi! So, a quick question for folks, since I haven't been here, or really used HL for more than a year, and have forgotten it all: I want to add a second stat to AC, beyond Dex. That is, Dex AND other stat. And, at level 2, rather than from the beginning. Any tips on how? Things dun look like they did, and I'm more than a slight bit tearing at what hair I have. ------------- By Lenin's Beard Gel! |
#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Have you looked at the Monk's Improved Armor Class class special? You should be able to borrow code from that to accomplish what you need.
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#2 |
Senior Member
Join Date: Jul 2005
Posts: 181
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Quote:
Now then...have any suggestions as to how to put a level requirement on my custom abilities? ------------- By Lenin's Beard Gel! |
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#3 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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If the custom ability is for a certain class, can't you just use an expr-req checking:
#levelcount[XXXXXXX] >= Y where X is the Classes tag that class adds to the hero and Y is the minimum level you want the user to be able to select this ability? |
#4 |
Senior Member
Join Date: Jul 2005
Posts: 181
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That....might be a very good idea indeed...now, if you'd explain your thoughts to me in more detail? I'm sorry, but I don't get that at all.
------------- By Lenin's Beard Gel! |
#5 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
Code:
tagcount[Classes.Fighter] >= 4 |
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#6 |
Senior Member
Join Date: Jul 2005
Posts: 181
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Quote:
------------- By Lenin's Beard Gel! Last edited by DannyBoy2k; May 8th, 2013 at 07:52 AM. Reason: I can neither quote nor spell, it seems... |
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#7 |
Senior Member
Join Date: Jul 2005
Posts: 181
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Hmmm...is there any way to add more psionic disciplines? As that's what I'm futzing the maneuvers for the Swordsage as, due to advice from Rob. for PSIONS, there are, apperently, but not psionic, as far as I can tell. As I don't normally play with psionics, I'm not entirely clear on the diffrence, in neither the game nor in HL.
------------- By Lenin's Beard Gel! |
#8 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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Quote:
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#9 |
Senior Member
Join Date: Jul 2005
Posts: 181
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*nod* I have been. However, each psionic power MUST be of one of...six, or something like, disciplines, none of which the class USE. It's mostly an annoyance, at least so far, but it would have been nice to be able to set it to something of my own, or, failing that, at least 'none'. This is mostly a visual thing, though I WAS also pondering something for higher levels, if it had worked.
------------- By Lenin's Beard Gel! |
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