Junior Member
Lone Wolf Staff
Join Date: Nov 2013
Posts: 6
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Quote:
Does the creature appear if you scroll down, rather than using search? You can also change "Hide characters..." at the bottom to "Show all...". This will show you all creatures, even if you do not have their package. Last edited by Steve; March 6th, 2014 at 10:45 PM. |
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#51 |
Junior Member
Lone Wolf Staff
Join Date: Nov 2013
Posts: 6
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Quote:
You can locate the Game System Data Folder through the Tools menu by selecting Explore Folders -> Game System Data Folder. |
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#52 |
Junior Member
Lone Wolf Staff
Join Date: Nov 2013
Posts: 6
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Quote:
Then as the heroes reach each encounter, load creatures from that encounter, and when the encounter is over, delete the imported creatures. Last edited by Steve; March 6th, 2014 at 11:00 PM. |
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#53 |
Junior Member
Join Date: Aug 2013
Location: Connecticut, USA
Posts: 16
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Quote:
**Edit to add** On a separate note: I have downloaded the Pathfinder data file multiple times from the link provided in the email & each time I get the message that the file is corrupt and can't be used. Last edited by plays2many_rps; March 7th, 2014 at 02:27 AM. |
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#54 |
Senior Member
Join Date: Apr 2012
Location: Indiana
Posts: 117
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Quote:
Portfolio containing the PCs created before your group meets, combined with the various encounter portfolios created before hand and you're running your group through the adventure with only the main PC portfolio open, but with liberal use of the options found under the Portfolio-> button. Import, run encounter, delete, repeat. All from the main PC portfolio. Currently Playing: Pathfinder - Skull & Shackles AP Current Character: Legendary Gunslinger 11 Currently DMing: D&D 5E - AAW Games A-Series |
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#55 |
Senior Member
Join Date: Apr 2012
Location: Indiana
Posts: 117
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As I'm playing around with the EB a little more, I have yet to encounter any bugs with what I've been doing, so that's good!!
After importing A LOT of stock creatures and several of my own unique characters, I'd like to see an option much like the "include enemies already in portfolio..." for the party's APL as well. Essentially this would be tracking the APL of all allies in the portfolio. So while keeping track of the "Enemies" side it would also keep track of the "Allies" side as well. Allowing an even more custom tailored encounter for the party. This might even allow for a target APL tracker/budget as well. I'm envisioning on the left for the Allies a "Target APL" ticker, once ticked up, a check box to include Allies already in Portfolio and on the right side for the Enemies just what we have now with a CR ticker and check box. In the center the Encounter difficulty for various APL much as it is now and Current CR and Current APL tracker. As it stands now, the Allies get no love in the EB. Once imported into the portfolio as an ally, the EB doesn't account for what is in the portfolio already in any way. Currently Playing: Pathfinder - Skull & Shackles AP Current Character: Legendary Gunslinger 11 Currently DMing: D&D 5E - AAW Games A-Series |
#56 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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Thanks for everyone's feedback! A new thread will be opening shortly to mark the second encounter builder beta release.
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#57 |
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