Junior Member
Join Date: Sep 2010
Posts: 18
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recent update is broken, getting the same errors as above.
all of the active skills that had either been purchased, or increased, via the advancements tab were showing multiple entries for the skills. also any magical skill increased by the advancement tab causes validation errors. ie. i tested this with a new mage i created, every thing was fine untill i added karma (after locking the character) then increasing Astral Combat skill (purchased during creation). now claims the character does not have the ability to astrally percieve, giving a validation error. |
#11 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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CeaDawg, are you seeing the same issue Aku and starman77 are reporting - that if you increase a skill on the advances tab, it adds an extra copy of that skill?
Is it those extra copies that are the skills that are reporting the errors you're seeing? The error Aku and starman77 reported will be fixed in the next update, and although I'm still not sure what error you're trying to describe, I think it's the same thing. Aku and starman77, thank you for reporting the issue. |
#12 |
Member
Join Date: Aug 2011
Posts: 82
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Yes, and I'm also recreating the other issue I reported regarding the vehicles requiring implant maintenance be added to the vehicle's lifestyle, the mystery validation error goes away if I have all of the hero's vehicles and drones showing in the dashboard. However, I can still get the requirement for implant maintenance when I add modifications to the modifications of one or more weapon mounts on the vehicle. I'll have that written up and posted sometime Friday.
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#13 |
Junior Member
Join Date: May 2009
Posts: 11
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Hi:
I made .por files for my group, but with the new update, and the duplicate skills issue, they're confusing, for example, 1 player has 3 Assensing skills, 4 Dodge skills and 2 Astral Combat skills. Is there a way to roll-back an update? Thanks. |
#14 |
Junior Member
Join Date: Oct 2010
Location: Winston Salem, NC
Posts: 15
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Not unless you happen to have a copy of shadowrun.hl from before the update. File is kept here: C:\ProgramData\Hero Lab\download
at least it is for W7 64 bit. Even then, I don't know if the .por files will roll back correctly. Someone should be along who knows more than I do about this to answer your questions. I hope. |
#15 |
Junior Member
Join Date: May 2009
Posts: 11
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Quote:
Might I suggest - LoneWolf - more testing, maybe an alpha community before releasing a patch? I patched the software without even thinking about it, and trashed half a day of work, then created a couple of hours of trying to figure a work-around, since there's a bug that significantly confounds basic char-sheet printout in the update. IMO updates could also back-up the previous update so we could roll-back in the case of an issue. If you would like alpha/beta testers, I would sign up and do what I can...I had even custom-coded warrior's way for the physad in the group. I do understand the pressure to get out updates, but if they block basic user functionality, that's no good either. John |
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#16 |
Member
Join Date: Aug 2011
Posts: 82
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Ok, I give up. Mathias, I'm sorry. Apparently the latest patch has cleared what ever was causing the problem with the implant maintenance requirement for mods to the mods on weapon mounts. The original .por file had the errors present. I started rebuilding it from scratch, so I could document the steps and show where the error first appears. Unfortunately the bug that causes the the error no longer exists in the current patch.
So, abandoning the old .por file in favor of the reconstructed one clears up all of the errors, except for the multiple entries for the skills (Which you've stated is fixed in next patch.) and the mystery validation error that appears when I hide the minions, vehicles, and drones from the dashboard. |
#17 |
Member
Join Date: Aug 2011
Posts: 30
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Active Skill: Forgery
Incorrectly identified as a LOGIC attribute base. It is an AGILITY base skill. Page 127, SR 20th Anniversary Edition Rulebook. |
#18 |
Member
Join Date: Aug 2011
Posts: 30
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Fetish
None of them seem to work. In the "Gear" listing there are: Fetish-Combat Fetish-Detection Fetish-Health Fetish-Illusion Fetish-Manipulation All of them generate an error about "Nothing to select", probably because they are expecting some kind of Rating... which isn't working. |
#19 |
Junior Member
Join Date: Aug 2010
Posts: 23
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they are not expecting a rating, they are looking for a "Limited" Spell of the correct type. you can't learn limited spells at character creation as far as i know, only after the character is locked
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#20 |
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