Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Forums > Army Builder
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
anwil
Junior Member
 
Join Date: Feb 2015
Posts: 3

Old February 15th, 2015, 09:39 PM
Hello everyone!

I started working with Deus Vult datafiles, and I am wondering what is the best approach to model arbitrary point costs.

Units consist of stands and the cost value can not be computed, eg:

unit size cost
2 150
4 220
6 330

Ideas? I am totally new to army builder datafile creation and just managed to pull of some basic stuff using example datafiles. Not the most intuitive ux I must say
anwil is offline   #1 Reply With Quote
Harkan_again
Senior Member
 
Join Date: May 2012
Posts: 206

Old February 17th, 2015, 10:34 AM
You can use script in the postscript section of the unit to reflect the unit count, check this then set a @unit cost, i.e.

var standsCnt as number
standsCnt = count[model]

if (standsCnt = 2) then

@unit = 150
endif
if (standsCnt = 3) then

@unit = 220
endif

AB creator is hard when starting off but that is more due to the sheer variety of what you can do with AB, this does make it harder to learn but in the longer term when you get more and more used to it and work through the AB kit pdf then you will get to use more of the power AB has

The other thing is look through the hints and tips section in AB kit and also dig through the range of data files that are out there for ideas on how to manage things

My own Warlord Games gallery and the home of the Warlord Games datafiles:

http://www.facebook.com/ABDataFileWarlordGames
Harkan_again is offline   #2 Reply With Quote
anwil
Junior Member
 
Join Date: Feb 2015
Posts: 3

Old February 18th, 2015, 12:51 AM
Awesome! Thanks, I will try that.
anwil is offline   #3 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 07:33 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.