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CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,556

Old July 25th, 2017, 08:02 PM
z, I think he meant he *wanted* some DLR weapons to show up in Rippers...

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old July 26th, 2017, 03:25 AM
Quote:
Originally Posted by CapedCrusader View Post
z, I think he meant he *wanted* some DLR weapons to show up in Rippers...
Ah, I wasn't sure. I didn't remember having to fix any Sources in the DLR file, but I also don't have the current one that's out their, either, as you know, so I figured I'd just bring it up in case that were an issue. I know I've missed setting sources on things in files before so it's always a possibility for those things to show up in other places accidentally.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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Topdecker
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Join Date: Nov 2016
Posts: 53

Old July 28th, 2017, 08:21 PM
Quote:
Originally Posted by CapedCrusader View Post
z, I think he meant he *wanted* some DLR weapons to show up in Rippers...
Yes indeed, this is what I was suggesting. DLR and Rippers are very near in era/date and the gear should be largely interchangeable and thus my interest in it.

I did get in and see that I could duplicate things, but I wasn't willing to commit the data just yet.

Thanks for the suggestions!
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Topdecker
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Join Date: Nov 2016
Posts: 53

Old July 31st, 2017, 12:44 PM
So I am now working through the editor tutorials.

Do I have to press TEST IT NOW for everything after it is edited? I mean, stuff doesn't seem to change until I do that. For me, it would be a lot better if there was a way to rebuild and resend everything for testing. Even Moses didn't go one by one...

Thanks (plinking away at Street of Bedlam, btw, very doubtful that I will produce anything usable but I wanted something to test with and I own most of that product line.)

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Topdecker
Member
 
Join Date: Nov 2016
Posts: 53

Old July 31st, 2017, 02:31 PM
Or putting it another way, I have a USER file that I want to be able to move and work upon without needing to use the TEST button on every item in order to keep things synchronized. How do I accomplish this?

WHOOPS - missed the earlier response, sorry
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