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Member
Join Date: Oct 2011
Posts: 66
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Currently when I enable spell action roll, it converts everything to spell action roll numbers. I would rather have the option to let the players roll most of the time. So if the player cast a spell targeting will, they should roll the number using spell action roll, while if a NPC does an attack back the player should be allowed to make the saving throw. Currently I have to character configuration option to switch between value types or do the math in my head on the fly. It would be nice if Hero Lab could either display both values or make switching between the two system easier.
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Member
Join Date: Apr 2018
Location: New York
Posts: 32
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Were you ever able to figure this out? I'd love to be able to incorporate this into my game to keep combat rounds interesting for everyone.
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