• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Racial ability modifiers in Bestiary Monster Creation

udalrich

Member
I am using the Pathfinder V1 HeroLab.

I do not see where in the Bestiary Monster Creation I can set the monsters racial ability modifiers (e.g., Str, Con, etc.)

I can just set the values in the Abilities tab, but it would be nice to be able to say that the racial bonus is Str +4, Con +4, Cha -6 and then have the program verify the cost if I am doing something like a 15 point buy for stats.

Did I overlook something or is this just not present?
 
You are setting the Stats in the correct place - on the Abilities tab. The Monster Creation won't check stats, just like it doesn't advise you on special abilities, etc. You could note racial bonuses on the Personal Tab.
 
Back
Top