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anivair
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Join Date: May 2008
Posts: 24

Old June 7th, 2008, 07:56 PM
I just started a game and I'd like to be able to assign starting BP for my players without them spending XP (it goes up one every 50 years, so I just assigned a starting BP based on character age). Any way to do this without screwing up the sheet for life (ie, making it an NPC) or screwing up the validation?
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Leaps-from-Shadows
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Old June 7th, 2008, 08:23 PM
You're supposed to be able to do it under the Personal tab, with the Permanent Adjustments option. However, that doesn't seem to be listed. You can change pretty much everything else there, but BP is missing...

From shadows we come to bring order in chaos
To balance darkness and light into harmony
I am the Judge and the Jury; my pack are the Executioners
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anivair
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Old June 10th, 2008, 10:43 AM
yeah, i saw that. Very odd. If they patch it (you'd th ink it would have been the first thing on the list) that'll work, but otherwise, I guess I'm going to have to adjust the starting XP retroactively.

Also, is there a way to allow for free stuff, or should I create custom merits for that? I'm not charging for city, covenant, or clan status in my game, I'm just assigning it.
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rob
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Old June 10th, 2008, 12:51 PM
At 11:43 AM 6/10/2008, you wrote:
Quote:
yeah, i saw that. Very odd. If they patch it (you'd th ink it would have been the first thing on the list) that'll work, but otherwise, I guess I'm going to have to adjust the starting XP retroactively.
This has already been fixed on our end and will be in the next release. We're in final testing right now.

Quote:
Also, is there a way to allow for free stuff, or should I create custom merits for that? I'm not charging for city, covenant, or clan status in my game, I'm just assigning it.
If you add a merit through advancement, HL will default to the normal XP cost. But you can override the value with whatever you want, including zero. So just add the status merits via advancement and assign an XP cost of zero. Then you'll be good to go.

Another option for creation is to add a permanent adjustment that increases the number of dots the character is allowed. Then the extra free dots can be assigned to status merits. Lastly, you can create your own status merits and assign them no cost.

Personally, I think the advancement method is best, since free dots for status merits can be just as easily assigned *after* creation, but you can choose whichever method you prefer. :-)
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anivair
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Join Date: May 2008
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Old June 10th, 2008, 06:10 PM
thanks. zero XP dots will work just fine for status. And the BP edit will solve my problems there. I've already added a custom contacts merit (I use a bottomless one dot version that works like languages). I think I'm about done making huge house rule edits, heh. now to get started on custom bloodlines.
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rob
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Old June 11th, 2008, 01:42 PM
At 07:10 PM 6/10/2008, you wrote:
Quote:
now to get started on custom bloodlines.
You might consider contacting Pollution about the bloodlines. If you're using bloodlines out of some of the supplements, I'm pretty sure he's already done a lot of the work and would probably consider sharing some of it with you.
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anivair
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Old June 13th, 2008, 06:36 AM
I am using a few published bloodlines, though at least one is entirely custom (though I will gladly share, because I think it's brilliant and once it's done I'll probably post it somewhere and link it here).
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